Deadly Depths [RACE]

[Open Assets] Deadly Depths [RACE] 1.2.1

What permissions do you give others to modify and/or maintain your submission?
Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
Once the site of a grand monument, this large volcano has become a kart racing hotspot.
kart0000.png

Drive deep into the volcano's cave systems, manoeuvring through tight turns and harsh terrain.
View attachment kart0001.gif
The location has become particularly hostile, however. The once dormant volcano is picking up activity as of late...
kart0002.png

Racers must remember one thing about the volcano:
Don't let it kill you.​

Map includes three Lua scripts, all reusable for other maps:
conditionalDeathPit.lua
Custom linedef executor that will force players to respawn if they haven't reached a certain checkpoint. Assign CONDKILLKCP as the function to execute. Frontside texture x and y offsets determine the checkpoint range the player must be in to not be killed.​
reaperspawn.lua
Assigns fixed respawn points for players. Set up the same way as in-map starposts.​
fatality.lua
Framework for custom (and preferably brutal) death animations, used in the map's fatalities. Use fatalities.AddFatalityto add a new Fatality. (See included lua scripts for usage examples.)​
  • Fatality mechanics inspired by Motor Kombat​
  • Fatality text edited from a game rip of Mortal Kombat 2 (SNES) by Caveras
  • Gib and blood sprites edited from a game rip of Mortal Kombat: Tournament Edition by SegaTailsTrident
  • Mortal Kombat Armageddon announcer voicelines ripped by Cooper B. Chance & Pingus!
  • Music from Mortal Kombat Armageddon​
Author
minenice
Downloads
289
Views
1,505
Extension type
pk3
File size
1.7 MB
MD5 Hash
93b8c7184155cf517f1c04bec0734ea9
First release
Last update

Share this resource

Latest updates

  1. Deadly Depths 1.2.1

    Changed Removed extra player spawns to fix crashes
  2. Deadly Depths 1.2

    Changes Map slot is now DL (was DD) Doom editor number of the fire pillar hazard is now 2666...
  3. Deadly Depths 1.1

    Changes Changed lap count from 3 to 2 Made the final jump more clear with an added ramp Tweaked...
Back
Top