- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
Once the site of a grand monument, this large volcano has become a kart racing hotspot.
Drive deep into the volcano's cave systems, manoeuvring through tight turns and harsh terrain.
View attachment kart0001.gif
The location has become particularly hostile, however. The once dormant volcano is picking up activity as of late...
Racers must remember one thing about the volcano:
Don't let it kill you.
Drive deep into the volcano's cave systems, manoeuvring through tight turns and harsh terrain.
View attachment kart0001.gif
The location has become particularly hostile, however. The once dormant volcano is picking up activity as of late...
Racers must remember one thing about the volcano:
Don't let it kill you.
Map includes three Lua scripts, all reusable for other maps:
conditionalDeathPit.lua
Custom linedef executor that will force players to respawn if they haven't reached a certain checkpoint. Assign
CONDKILLKCP
as the function to execute. Frontside texture x and y offsets determine the checkpoint range the player must be in to not be killed.reaperspawn.lua
Assigns fixed respawn points for players. Set up the same way as in-map starposts.
fatality.lua
Framework for custom (and preferably brutal) death animations, used in the map's fatalities. Use
fatalities.AddFatality
to add a new Fatality. (See included lua scripts for usage examples.)- Fatality mechanics inspired by Motor Kombat
- Fatality text edited from a game rip of Mortal Kombat 2 (SNES) by
Caveras
- Gib and blood sprites edited from a game rip of Mortal Kombat: Tournament Edition by
SegaTailsTrident
- Mortal Kombat Armageddon announcer voicelines ripped by
Cooper B. Chance
&Pingus!
- Music from Mortal Kombat Armageddon