Deadly Depths [RACE]

[Open Assets] Deadly Depths [RACE] 1.2.1

Changed
  • Removed extra player spawns to fix crashes
Changes
  • Map slot is now DL (was DD)
  • Doom editor number of the fire pillar hazard is now 2666 (was 3666)
  • Tweaked alternate road texture to look less like offroad
  • Adjusted the ramps and boost panels on the final straight
  • Removed offroad on the inside line of the cave entrance tunnel
  • Replaced the final shortcut to skip one turn grounded instead of 2.5 turns with air speed conservation
Additions
  • Added small ramps on the turn before cave entrance
  • Added small ramps on the final turn
  • Added a pillar on the final turn to split up the route and add trap locations
  • Added final lap music
Changes
  • Changed lap count from 3 to 2
  • Made the final jump more clear with an added ramp
  • Tweaked the steepness of the ramp and u-turn combo at the beginning of the underground section
  • Extended the grate bridge along the inside of the offroad at the end of the underground section
  • The volcano's activity is now more violent
Additions
  • Added a shortcut at the end of the underground section
  • Added a dash panel after the long turn in the underground section
  • Added a second ramp just before the wooden bridge
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