By apparent demand for one, this is a very small wad containing some console commands hooked to lua functions which can be used to quickly test the goalpost art, sounds, and pain states of custom kart characters instead of having to make those situations occur naturally (i.e doing an entire time trial just to find out your goal post art is off-center).
COMMANDS
(Fennec pictured here is from Z-Chars 1.9, you should go check it out)
COMMANDS
SOUNDS
cu_playhitemsound - Makes your character play their hitconfirm sound.
cu_playwinsound - Makes your character play their victory sound (top half in a race).
cu_playlosssound - Makes your character play their loss sound (bottom half in a race).
cu_playovertakesound - Makes your character play their overtake sound, used when passing another racer.
SPRITES
cu_hurtme - Spins out your character.
cu_crushme - Crushes your character.
cu_spawngoalpost - Spawns a goalpost set to your character's goal post graphic about 400 F/U above you, which will fall down and render your character's goal art. Be aware the post can sometimes get stuck on low ceilings above you if used in narrow areas. (Also plays your victory sound when used).
cu_playhitemsound - Makes your character play their hitconfirm sound.
cu_playwinsound - Makes your character play their victory sound (top half in a race).
cu_playlosssound - Makes your character play their loss sound (bottom half in a race).
cu_playovertakesound - Makes your character play their overtake sound, used when passing another racer.
SPRITES
cu_hurtme - Spins out your character.
cu_crushme - Crushes your character.
cu_spawngoalpost - Spawns a goalpost set to your character's goal post graphic about 400 F/U above you, which will fall down and render your character's goal art. Be aware the post can sometimes get stuck on low ceilings above you if used in narrow areas. (Also plays your victory sound when used).
(Fennec pictured here is from Z-Chars 1.9, you should go check it out)