God damn dude, this was a super pleasant surprise.
This level is *massive*. I think it took me over 10 minutes to complete... and honestly, I fucking love that. Along the same veins of massive levels like Castle Eggman 2 where you can just get lost in the polished scenery and satisfying gameplay loop, you get to experience it for an extended amount of time without it ever overstaying its welcome.
You understand exactly what makes a level enjoyable and exhilarating to run through, and how to cut out a lot of the jank you usually come across when trying to traverse an srb2 level. It hits all the right beats, the level progresses and changes as you go through it, no room is the same. It's complex and well decorated, and it goes out with a climactic finish. This is a super ambitious stage and it's executed near flawlessly. Genuinely, a masterclass in obstacle placement and level flow. Every jump felt natural, every obstacle felt exciting to avoid without breaking the flow.
This level doesn't have mindblowing or innovative visuals, however it's well executed visuals that will never bother you. You almost don't even think about it, which is an art in its own right and requires a ton of care to pull off.
My only real criticism is that in some areas the Lance-A-Bot spam is a bit overdone, and a few sectors are just a *tad* too large, but not enough to break me out of my immersion.
Welcome to releases!