This addon plays a random sound when a player bumps into something. Currently includes a very modest 16 sounds (4 of which are repurposed sounds already present in SRB2Kart.)

CONFIGURATION
Set "bonk_mode" to On or Off. That's it.

ADDING NEW BONKS
Create an archive with the sounds you want. Create a Lua script and run either of the following functions:
Bonk_Add({sfx = "sfx_id", name = "Readable Name"}) Bonk_Add({sfx = "sfx_id", name = "Readable Name", voice = true})
  • If your sound effect's filename is DSBONK69, then sfx_id should be sfx_bonk69.
  • Readable Name is currently unused, but this may change in the future and it's better for organization if you fill these out anyway.
  • If you include "voice = true", then the vanilla bonk sound will play alongside your voice clip, since it sounds nicer that way.
  • To add multiple bonks with the same function, copy the contents of the curly braces ({} ← these things). Separate multiple {}s with commas.
Bonk_Add({sfx = "sfx_id", name = "Readable Name"}, {sfx = "sfx_id2", name = "Readable Name 2"}, {sfx = "sfx_id3", name = "Readable Name 3"})

PREEMPTIVE FAQ
  • Q: Why can't I set a specific bonk sound?
    A: Why are you bonking enough for it to matter?
  • Q: Why aren't there hell-bonks?
    A: Why are you bonking enough for it to matter?
  • Q: Can I use HORNMOD sounds for this too?
    A: Yes. Note that allowing HORNMOD to allocate sounds will apply a flag that makes sounds audible at 4 times the normal distance.
  • Cool!
Reactions: Verm
Author
Togen
Downloads
704
Views
4,156
Extension type
pk3
File size
198.8 KB
MD5 Hash
6cd1fe89e920d5d024f6f1f1365d2263
First release
Last update
Rating
4.00 star(s) 2 ratings

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Latest reviews

Adds a lot of cute little humor to the game in a fun way. Only downside is the stock sonic spring sound effect being in here has confused a few folks on my server- but that's pretty minor. Excited to see more packs of sounds build on this like Hornmod.
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hehe kart go BONK

Welcome to Releases!
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