After a loooong hiatus after a good PC died I've managed to push out this update on a very limited laptop.
First off, we have some minor-ish upgrades on Seaside Town
I've made the coast a lot smoother, it's no longer a flat wall downwards, it now slopes down like a real coast.
I've also added some new enviromental sounds to it.
BIGGEST update now...
FINALLY!
Text that doesn't drown everyone's screens, thanks to
@AirFox who provided me with an updated SF94 dialogue script that avoids incompatibilities (this is allowed dw, that pack is marked as open assets.)
Most importantly, and the second biggest change...
Greenflower City has been expanded quite a lot, a brand new hotel, revamped areas, extra lore and a quest for you!
Now also including SF94 NPCs (also reusable)
A good callback to the 2.1 version of this map, which had the same NPCs.
There's hidden riches somewhere I swear...
Have fun exploring.
And now, the biggest change...
Sumida's Residence
A map that builds the house of my original characters in SRB2!
Have fun exploring these maps!
Full Changelog:
- Technical:Upgraded Greenflower City to UDMF
- Added a lot more content to Greenflower City and upgraded some textures.
- New enviromental sounds for Seaside Town
- Smoother coast on Seaside Town
- Bettter dialogue script that'll allow me to expand lore in the future.
This update was possible thanks to:
@AirFox
@radicalblur
@Lemerksdagaming