Bluelight's Hangout Maps + Greenflower City Legacy pack

Bluelight's Hangout Maps + Greenflower City Legacy pack 1.0.1

What permissions do you give others to modify and/or maintain your submission?
Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
Warning: These maps are designed with OpenGL in mind, they may have issues in Software mode so it's recommended to use OpenGL

Finally, after years of development I feel confident enough to post these maps.


Let's take a look at these maps, shall we?

Starting off with the first map that I made for the pack

Greenflower City

A nice city near Greenflower Zone, with a few places to explore.

Greenflower City Screenshots
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There's a lot to explore in the city, you'll have to find out for yourself! (Waiting 3 minutes is necessary to unlock all areas so don't be one of those kids who abuses rtv/uses callvote to a different map.)

Seaside Town
An island to the south of México, the place where Amelia Noya and friends of her reside in. A very open map ready for you to explore!

Sseaside Town screenshots
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There's a lot of things you should discover for yourself.

Beach Coast
Last, and definitely least, Beach Coast, a tropical island where one of Tails' workshops is, a small but cozy map I made to mostly test my abilities with Zone Builder up to that point.

Beach Coast screenshots
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For now that's all, 2 extra maps will be on their way When they're done™

Credits
Bluelight
Jupirnier (for making the art of his sign and helping me polish a few things for release)
Spectrum (Providing me with a few things for the map like a transparent image of his character)
lunakitty (for providing a few images and ideas on how to decorate her home)
alsoangle (for the drawing of Luna's OC seen on her sign)
Blacker (for their sign texture)
Yamaha, Yamaha MusicSoft Europe, Argiris "Fireman" Torvas and Teckworks (for making the MIDI files used for the music of these maps)
AirFox (For helping me with a few things, be it bug fixing and allowing me to test the maps with the public on his hangout server, Vega's Paradise)
Author
Bluelight343
Downloads
1,439
Views
3,792
First release
Last update

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Latest updates

  1. Update 1.0.1!

    Update 1.0.1 fixes a few issues with the maps and updates some texture files, this update also...

Latest reviews

Considering that I have seen these in work in progress on other servers. This might be one of my favorite Hangout maps of all time. Still, I think they're good as they are. There isn't any need for changes though. Maybe the textures, the layout? I'm not quite sure, but they're good for being Hangout Maps. Nice job Bluelight, keep it up!
Bluelight343
Bluelight343
You're right, most of Greenflower City and the Seaside Town hell section surely deserve a rework which I'll do whenever I can. (I'm sorry for wasting everyone's time with that long ass corridor in hell :<)
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I don't play Hangout very often, but it's clear a ton of time and passion was put into these maps. Welcome to releases!
Bluelight343
Bluelight343
These maps were built over 3 years of development, specially Seaside Town getting the best treatment out of all 3 and it's probably my "magnum opus", the map took inspiration from a few other maps like D-Eden (like it being massive and having rock islands on the sea)
it originally wasn't supposed to be that inspired on it however, originally it was just a small town and none of the surrounding area existed, it was very lame on release but it evidently got better from that
For Greenflower City it won't through 3 reworks, the original map for 2.1, it was mildly big but was buggy and ugly, a remake attempt in late 2019 which was scrapped and the current iteration available on the pack which began development in 2021, a lot of elements are pulled from those original reworks but made a lot better. I still feel like it needs a ton more polishing though, specially on the side of texture work.
For Beach Coast well, it's small and quite literally was just a test to see how well a map of mine could look with my skill at that point, it's not super relevant.
Seaside Town and Greenflower City have some lore going on with a few context clues (albeit Greenflower City is more vague on this as I didn't have it super clear when developing it)
anyway sorry for that long ahh reply, I just wanted to yapp about interesting facts about it and also thank you for letting these release.
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