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Blossom Cup headline 2.png
Here comes blossom cup, a map pack intended to start with an easy one and get progressively harder as they come, race through some Sonic IDW comic locations and a few original ones i came up with.
It's been a long time since i planned a few tracks to make, and now decided to take them out of the paper, there are 4 tracks planned at the moment, 2 are already done, 2 more to come.
So stay tunned if you liked them 🙂

MAPCS: Sunset City Speedway
Poster SSC.png
Welcome to Sunset City the main merchant hub of the continent!
Come race by in our annual racing event, enjoy the view as you go full speed across our commercial bay area, into the high merchant hub and back to the city's central all while you avoid getting karted by other competitors.
*We are not responsible for flying bananas, surprise eggboxes or eventual giant robot attacks

Useless trivia: One day i had the idea to make a track inspired by laguna seca and monaco, at the beginning the idea was to kind of merge both layouts into something adapted to kart, until i realized Star's Cerulean Riviera already was a monaco adaptation, so i took the laguna seca route and only kept the visuals close to something that ressembles monaco, and what city would be best suited to hold that position? A place made for the IDW comics that only a few people heard about of course, just kidding, i liked the visual of the city in the comics and decided to host the track over there, those comics made such a good job telling sonic stories, it shouldn't be ignored.

MAPCT: Candy Lake Zone
poster cl.png
A delicious track themed around all sorts of candy and sweet stuff, race across this chocolate lake into a giant cake, just be careful not to fall into them! A delighful view indeed
Useless trivia: This one was meant to be based on Interlagos, but it ended up being something completely different due to the way i started it and my inexperience with zone builder, at least i could do the gimmicks (sort of) how i wanted to and the track became pretty fun. Also i think i won't have problems with slope vertexes after this monstrosity.

MAPCU: ???
coming soon.png

MAPCV: ???
coming soon.png

***Just a little sidenote: Probably isn't a good idea to load my map alongside joker's old cup since they all will share the same ID's, when i was looking for ID's i took the first 4 in succession i could find, and it so happens to be his old maps ID's, at the time i got a little confused as to why they were free, but apparently (may he correct me if i'm wrong) when joker decided to remake his maps he changed their ID's to new ones and left the old ones behind, so probably it's ok for me to use them, if not, i will change their ID's, no problem

I hope you enjoy my work, and if you find something wrong please send me some feedback, any of it is appreciated.

**Credits
Ivo, Chengi, Star - Providing textures/flats through the community resources
MoonyExclipsy - Helping me with the golden flicky statue
Halzenut15, Fafabis, GaiaDragon, Elliot, Lighto, Gekko, MoonyExclipsy - Beta testing and/or providing feedback
GaiaDragon, Omnix, Elliot, Zane - Providing ghosts for the track
Author
Honestyi
Downloads
2,895
Views
5,761
Extension type
pk3
File size
4.2 MB
MD5 Hash
406fd53b1a27e47b20a3316e51b92407
First release
Last update

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Latest updates

  1. V1.2.1 Software hotfix

    Sunset City Speedway V1.3.1 - Fixed an issue with the skybox in software mode, it should show...
  2. V1.2 Visual QoL Improvements update

    Sunset City Speedway V1.3 - An item row got removed from every item cluster in the track to...
  3. V1.1 Candy lake Hotfix

    Candy lake V1.1 - Added more arrow signs in 2 corners - Some arrow signs got their color changed...

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Just did a little netgame test. We like the map but there are some rough edges. I'll post the details in the discussion.
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