My, this was a fun surprise!
I didn't expect a cute tour through Angel Island to turn into this massive Sonic Adventure-esque action stage. I'm convinced you must be a machine with all these custom objects, textures, and set pieces for a single goddamn zone. There were multiple times I found myself saying "Holy crap, it's still going/escalating!" and each time put a smirk on my face.
Granted, some of the set pieces do fall apart if you stand around and gawk rather than keep moving like the level obviously wants you to, but that's fine. The zone knows what it wants to be and it's awesome at doing it. A speedy action romp barraging you with set piece after piece.
There's a lot of scripted elements and the linear play doesn't really translate to multiplayer.