- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
Specific Character Notes:
Shantae has an additional file that makes her hair recolorable instead of her clothes, you can find it in the Individual zip in downloads.
Captain Falcon has an alternate version (DCL_CaptainFalcon) that replaces the default engine sounds with noises from the SNES F-Zero.
Kirby has an alternate version (DCL_WarpStarKirby) that replaces the default engine sounds with Warp Star noises.
2.3 - Added Kermit, fixed everyone else's drift sprites having some inconsistencies, made Master Chief have the machine flag.
2.21 - Fixed Raichu's map icon being off-center, adjusted the map icon position of Wario, Shantae, Banjo, K.Rool, Master Chief, Johnny, and Waluigi.
2.2 - Added Alolan Raichu, fixed everyone else's map icons having darker outlines than intended.
2.1 - Resprited Wario and gave him a cusotm palette, made Wario and Waluigi rivals with each other, gave everyone other than Wario/Shantae/Captain Falcon some minor anti-aliasing on their select and rank sprites I had forgotten to do before.
2.0 - Added Waluigi.
1.9 - Added Johnny Bravo.
1.8 - Added Master Chief.
1.7 - Added King K.Rool. Gave Captain Falcon an alternate version that has SNES noises for the engine (credit to RzaorVolare for finding the sounds) as well as fixed some sprite offsets. Heavy is back down to one version since apparently lua characters can be used in Time Trials. Also removed the non-lua version of the character pack as well due to Heavy always having lua now.
1.6 - Added Jack-O', fixed some minor issues with the offroad/heavy bounce sprites of everyone else.
1.51 - Added an online-safe version of Heavy.
1.5 - Added Kirby.
1.4 - Added Heavy (TF2).
1.31 (reupload) - Had somehow saved version 1.31 of the pack file with just Banjo in it because I'm an idiot, reuploaded with all characters in it.
1.31 - Fixed some of Banjo-Kazooie's sprites using the idle bounce sprites instead of tire highlight sprites.
1.3 - Added Banjo-Kazooie. Fixed one of Wario's drifting sprites being slightly cut off.
1.2 - Remade Shantae's sprites.
1.11a - Hopefully fixed a crash that somehow cropped up in 1.11's pack version.
1.11 - Fixed the windshield on the right-facing sprites of Captain Falcon not matching the left-facing side, fixed the idle using the offroad bounce sprites instead of the smaller bounce sprites, and some other minor sprite issues.
1.1 - Added Captain Falcon.
1.01b - Added a file to make Shantae's hair recolor instead of her clothes, fixed some minor sprite issues.
1.01 - Added Shantae, fixed some minor issues with Wario.
1.0 - Initial upload, added Wario.
2.21 - Fixed Raichu's map icon being off-center, adjusted the map icon position of Wario, Shantae, Banjo, K.Rool, Master Chief, Johnny, and Waluigi.
2.2 - Added Alolan Raichu, fixed everyone else's map icons having darker outlines than intended.
2.1 - Resprited Wario and gave him a cusotm palette, made Wario and Waluigi rivals with each other, gave everyone other than Wario/Shantae/Captain Falcon some minor anti-aliasing on their select and rank sprites I had forgotten to do before.
2.0 - Added Waluigi.
1.9 - Added Johnny Bravo.
1.8 - Added Master Chief.
1.7 - Added King K.Rool. Gave Captain Falcon an alternate version that has SNES noises for the engine (credit to RzaorVolare for finding the sounds) as well as fixed some sprite offsets. Heavy is back down to one version since apparently lua characters can be used in Time Trials. Also removed the non-lua version of the character pack as well due to Heavy always having lua now.
1.6 - Added Jack-O', fixed some minor issues with the offroad/heavy bounce sprites of everyone else.
1.51 - Added an online-safe version of Heavy.
1.5 - Added Kirby.
1.4 - Added Heavy (TF2).
1.31 (reupload) - Had somehow saved version 1.31 of the pack file with just Banjo in it because I'm an idiot, reuploaded with all characters in it.
1.31 - Fixed some of Banjo-Kazooie's sprites using the idle bounce sprites instead of tire highlight sprites.
1.3 - Added Banjo-Kazooie. Fixed one of Wario's drifting sprites being slightly cut off.
1.2 - Remade Shantae's sprites.
1.11a - Hopefully fixed a crash that somehow cropped up in 1.11's pack version.
1.11 - Fixed the windshield on the right-facing sprites of Captain Falcon not matching the left-facing side, fixed the idle using the offroad bounce sprites instead of the smaller bounce sprites, and some other minor sprite issues.
1.1 - Added Captain Falcon.
1.01b - Added a file to make Shantae's hair recolor instead of her clothes, fixed some minor sprite issues.
1.01 - Added Shantae, fixed some minor issues with Wario.
1.0 - Initial upload, added Wario.
Captain Falcon - Only reason I haven't given him custom engine sounds is due to not being able to find any. Believe me when I say I've tried to find some.
Shantae - The hair thing being recolored in the rank/select sprites was there for clarity on the scoreboards in case multiple people were playing Shantae since there wasn't any part of her outfit visible in those sprites. As for the top not being recolorable, that's to prevent people from using brown palettes and making her look topless, Ring Racers is a game for good boys and girls.
Wario - Wario's had a lot of different voice pitches over the years, older games tended to give him a deeper voice (particularly N64/early Gamecube era games). And I agree with the small size thing, I actually plan on eventually redoing him someday and will make him a little bigger at that point.
Banjo - Technically Kazooie only has three voice lines out of the eleven total, the two voice lines for throwing items and one for getting hit by something.
Heavy - I had a bit of a roadmap in mind in case I do the other mercs, thought I'd stick each one in a different engine class. If the Heavy already in base Ring Racers didn't exist I probably would have made him a 3 speed 9 weight instead. The custom colors really were designed with just Heavy in mind so that the logos on his sleeve and the tops of his bullets can be recolored, not surprising it doesn't look perfect on other classes.