X Sonic

X Sonic v1.1c

Okay I got to ask are you supposed to recollect the fake Emeralds for Dark Sonic on every Map pack? Cuz...Um I can't use him because of it. Not a huge issue cuz I know it will be looked at, but thought I'd give my 2 cents.
 
SMS breaks the Sonic X menu, none of the ui appears while holding down Custom3 except for if you're holding the button down while coming to a stop (releasing all movement keys), but the second sonic stops completely, the (Press spin = SMS) overrides it.
 
Okay I got to ask are you supposed to recollect the fake Emeralds for Dark Sonic on every Map pack? Cuz...Um I can't use him because of it. Not a huge issue cuz I know it will be looked at, but thought I'd give my 2 cents.
there is an option in the menu that let's you use dark sonic if you have all the planet egg and emeralds
 
now that i saw an video of someone using it, yeah he only runs when using zip dash
From my experience, X Sonic only runs if you hold the button assigned to Spin to do the Zip Dash(or if you hit some kinda boost pad), part of his whole stop and go vibe I believe. Otherwise he always runs at a brisk jog.
 
Small little spoiler, I think that's a glitch but

if you want the fake emeralds everywhere, first, get them on the campaign. Whenever you reload the game and wanna play a map pack, load singleplayer as X-Sonic first, then return to the title, and load the campaign
 
This Is To People Not Quickswitch Between Super And Dark
Doesn't that defeat the purpose though?
The ability to detransform is usually used to save your rings for when you might need the transformation again. For example if your ring count is getting low and you know there's a difficult section further in the level that you don't quite want to torture yourself with. Knowing that you won't save any rings just makes people never use it.
 
So... I just played Azure Temple with X Sonic. Well, attempted anyway. And I have to ask: was underwater gameplay not tested at all or was it made the way it is on purpose as one big joke?

First of all, underwater jumps.
Every time X Sonic is underwater and his feet are not touching the ground all of his momentum gets reduced to abysmal level making almost every instance of underwater platforming impossible without spending rings. I can live with Zip Dash being disabled and an already weak spindash becoming even weaker but this seems unreasonably crippling.

Second of all, speed shoes.
This has to be a joke done on purpose. The thing is, X Sonic can actually run decently fast underwater if you just let him run around... However if you pick up speed shoes X Sonic for some reason slows down to a crawl.

Of course, almost all of X Sonic's underwater problems disappear if you pick up an Elemental/Bubble shield but depending on a typically rare power-up to have normal underwater gameplay seems wrong to me.
 
Also, sunken library is pretty much impossible due to not being fast enough to grab bubbles without the ring burst or transformations.
So... I just played Azure Temple with X Sonic. Well, attempted anyway. And I have to ask: was underwater gameplay not tested at all or was it made the way it is on purpose as one big joke?

First of all, underwater jumps.
Every time X Sonic is underwater and his feet are not touching the ground all of his momentum gets reduced to abysmal level making almost every instance of underwater platforming impossible without spending rings. I can live with Zip Dash being disabled and an already weak spindash becoming even weaker but this seems unreasonably crippling.

Second of all, speed shoes.
This has to be a joke done on purpose. The thing is, X Sonic can actually run decently fast underwater if you just let him run around... However if you pick up speed shoes X Sonic for some reason slows down to a crawl.

Of course, almost all of X Sonic's underwater problems disappear if you pick up an Elemental/Bubble shield but depending on a typically rare power-up to have normal underwater gameplay seems wrong to me.
 
What in the yap is bro yapping about?
I love seeing the amount of passion and care taken in his sprite work. He looks so clean in all his forms. That being said, in terms of gameplay, he seems profoundly limited to speedrunning predetermined routes and that's just about it. His moveset is actually detrimental in pretty much all gameplay that doesn't involve skipping most of the levels. I still enjoy playing him, but it's hard to justify picking X Sonic in maps not designed specifically for him, or that aren't generally composed of a lot of straight lines.

If there's actual platforming involved or precarious areas, he's kind of frustrating to play. His 0-100 playstyle is certainly flashy and cool, but functionally doesn't seem to fit into 90% of the content SRB2 has to offer, which is a shame because I still want to keep playing him. But not by figuring out all the angles to skip the levels. It kinda seems like he was designed to be played exclusively by grindersky or by veterans who have nothing left to experience besides beating the levels comically fast.

There is undeniable skill and passion used to make X Sonic. But functionally, he doesn't seem to be made to be played outside of maps designed for him, as you're either uncontrollably fast or disappointingly slow with no granularity in between. In typical gameplay that results in you ironically being slower than most characters because unless you're skipping platforming, you're accidentally overshooting it with no way to course correct unless every move you make is pixel perfect, which is just unwieldy and unrealistic. Also, the circumstances for a helpful wallrun are way too strict for it to be a reliable method of traversal, and most of the time you try it, you don't get to where you want to be. Zip-dashing around looks cool, but is almost always an impractical choice so players feel the need to just walk around at a slower than normal Sonic pace. Though, despite my criticisms, I feel that with some thoughtful modifications or perhaps an alternate setting/mode/moveset for him, he could be perfect.

I'll be watching the development closely though as this mod was made with talent.
 

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