ExenP3570
Sucks At Level Design™
Ello there. Before you say "but 2.3 leak stuff is on the wiki", and other things, I just want to point out something for people who don't know (and who doesn't read the wiki).
Levels
We are getting new zones for 2.3, Dark City [Used in Demo 2 (and yes, I fixed that)] and Grand Eggship (Used to be called Doom Ship Zone, but it got confusing when used like DSZ or Deep Sea. Also used in Demo 2). And finally some new multiplayer special stages.
New levels
When I heard Dark City is coming back, I wondered how the layout was gonna be this time. The original was very, well... I should say not even a level but a normal city with no badniks and not even a path to follow. Act 2 was more straightforward with killing goop and a path. Act 3 was the usual Green Flower boss. (They didn't have any other bosses so it was a placeholder.) The boss was going to be Brak Eggman but was cut for the final boss.
Grand Eggship only had one act in Demo 2. I seems Sonic Team Junior was trying to get the shape of an doomship. Once you finish it, you go straight to Robotnik Rock (Egg Rock).
The multiplayer special stages are in development and will have something that works for multiplayer. The one we have now was the one used in 2.0.
New Things
We will get bug fixes soon and will have the following (straight from the wiki):
Other Things
Castle Eggman will get more revamped and have more things in the future.
Egg Rock will have a full blowover and no more look like 2.1. It will also get their Act 3.
Red Volcano will get the two acts missing.
Deep Sea is also getting a revamp.
Leaks
Future Exen here. I just found more leaks on the wiki, going up to screenshots and gifs of 2.3! It kinda looks like they're reworking the whole entire game to fit in the new physics.
Greenflower Zone
Greenflower Zone is getting remade to incorporate slopes in the design, like the gifs below. Also, loops for some reason.
Techno Hill Zone
Also getting remade, the steam jets now are diagonal, and they will make it so you can have your double jump ability while in the air instead of the falling animation.
Egg Rock or Grand Eggship?
There is no description on this, but maybe it's the new zone: Grand Eggship?
Wiki page: https://wiki.srb2.org/wiki/In_development
Levels
We are getting new zones for 2.3, Dark City [Used in Demo 2 (and yes, I fixed that)] and Grand Eggship (Used to be called Doom Ship Zone, but it got confusing when used like DSZ or Deep Sea. Also used in Demo 2). And finally some new multiplayer special stages.
New levels
When I heard Dark City is coming back, I wondered how the layout was gonna be this time. The original was very, well... I should say not even a level but a normal city with no badniks and not even a path to follow. Act 2 was more straightforward with killing goop and a path. Act 3 was the usual Green Flower boss. (They didn't have any other bosses so it was a placeholder.) The boss was going to be Brak Eggman but was cut for the final boss.
Grand Eggship only had one act in Demo 2. I seems Sonic Team Junior was trying to get the shape of an doomship. Once you finish it, you go straight to Robotnik Rock (Egg Rock).
The multiplayer special stages are in development and will have something that works for multiplayer. The one we have now was the one used in 2.0.
New Things
We will get bug fixes soon and will have the following (straight from the wiki):
- Proper menus are planned to be in the next version, rather than just text that overlays the title screen.
- Map names will no longer be restricted to the MAPxx format, instead allowing for any string of text.
- Proper level transitions to connect the main zones as seen in Sonic 3 are planned to be implemented in a future release. A primitive form of these were previously present in v2.0, but were removed in v2.1 due to issues regarding netgames.
- Emblems will receive a visual overhaul. They will rotate continuously and bob up and down, flapping their wings.
- It is eventually planned to add a passive ability to the Whirlwind Shield, to match the other shields which have both an active and a passive ability.
- The game's physics, especially involving air control, slopes, and acceleration, are planned to be significantly reworked, but nothing is set in stone yet.
- Sonic's mid-air jump ability, which has been the thok ever since SRB2 Christmas, is planned to be replaced or redesigned entirely to allow for a more intuitive experience for beginner players.
Other Things
Castle Eggman will get more revamped and have more things in the future.
Egg Rock will have a full blowover and no more look like 2.1. It will also get their Act 3.
Red Volcano will get the two acts missing.
Deep Sea is also getting a revamp.
Leaks
Future Exen here. I just found more leaks on the wiki, going up to screenshots and gifs of 2.3! It kinda looks like they're reworking the whole entire game to fit in the new physics.
Greenflower Zone
Greenflower Zone is getting remade to incorporate slopes in the design, like the gifs below. Also, loops for some reason.
Techno Hill Zone
Also getting remade, the steam jets now are diagonal, and they will make it so you can have your double jump ability while in the air instead of the falling animation.
Egg Rock or Grand Eggship?
There is no description on this, but maybe it's the new zone: Grand Eggship?
Wiki page: https://wiki.srb2.org/wiki/In_development
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