you should ask the srb2 discord server i think there will be some people. And well i can test the modIs there anyone willing to assist me with coding for this character? I am not much of an coder.
Stop trying to let him let you test it. It's his choice who he chooses for betatesting. And by being persistent, you lower your chances.you should ask the srb2 discord server i think there will be some people. And well i can test the mod![]()
I honestly have no ideaWhat should the jump sprites look like?
I could probably help out with scripting. I've already volunteered to handle scripting for two character mods (which have already released) and I really love where this character is going. I'd be honored to assist you!Is there anyone willing to assist me with coding for this character? I am not much of an coder.
Well whenever you want just dm me and it's completely fine with me.I could probably help out with scripting. I've already volunteered to handle scripting for two character mods (which have already released) and I really love where this character is going. I'd be honored to assist you!
besides it'd be nice to get away from working on my own mods for just a little longer-
Thing is, I can only work on weekends unless I'm on break (I'm actually on a two-week break right now) so I hope that'd be fine with you.
I think most of the times a character is in ball form in hesse's animations, it's a simple, mostly unchanging ball, but that would be a bit boring.What should the jump sprites look like?
I'd propose Junio's jumball but this is Hesse, so I'm not sure.What should the jump sprites look like?
Well, the jumpballs are pretty similar to each other, so it'd make the most sense.I'd propose Junio's jumpball but this is Hesse, so I'm not sure.
Take a break, man. You deserve it after all the work you've put into this. We'll be patient!Progress update: The progress of the mod has come to an complete halt as I have mental health problems and things have to be sorted out in my personal life until I can even make a decision on even progressing. Does this mean that this mod is cancelled? No. But that could change.
On top of that I am pretty burned out from making a total of 87 sprites within just a few weeks. Hope you all understand.
Something like this then?I think most of the times a character is in ball form in hesse's animations, it's a simple, mostly unchanging ball, but that would be a bit boring.
It looks awfully like a blue sphere,but with rotating spines.Something like this then?View attachment 84439
understandable, if anything this was more of an experiment. I had the same opinion too actually.It looks awfully like a blue sphere,but with rotating spines.
Im not being harsh,but this sprite to me looks just ok.
I dont hate it,but i dont like it either.
I think you can.(wonder if I should redo a4)
Though I much rather not as they are quite fine the way that they are and they do look quite fine in game so I probably will not, for now at least until then. (But I'm taking a break so who knows when.)I think you can.
Oh, i seeso I probably will not, for now at least until then. (But I'm taking a break so who knows when.)
the bigger peelout gives a much better sense of speed and that sonic's actually making full paces.understandable, if anything this was more of an experiment. I had the same opinion too actually.
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On that note, I have completely redone a3's "dash mode" sprites, looks a lot better now (wonder if I should redo a4's)
View attachment 84454