So as you may or may not remember, I've started and posted quite things on a this thread here
https://mb.srb2.org/showthread.php?t=46961
And it was about making a mod that looked questionably like what it was intended to be.
(though it kind of looked more like a bootleg Toei/Junio Sonic to be fair.)
I was left quite unsatisfied and rather disappointed of how it looked overall
(Pretty sure many were too.)
That said, I've basically spent the entire year practicing and improving my skills with many hindrances along the way trying to get it as accurate
I can make it.
Now I did try to keep it as close as I can to how it looks on the model sheet
as well as using/referencing other images from certain frames I came across.
and keeping the proportions as close as I can get them to be
while also not straying too far from how SRB2's sprite style is handled.
But one thing I can say is that im 100% certain that the way that these sprites look
can easily make one go -
"It's Hesse Sonic!"
Compared to when I first started.
Well...Now anyway...
(Critique is welcome.)
https://mb.srb2.org/showthread.php?t=46961
And it was about making a mod that looked questionably like what it was intended to be.
(though it kind of looked more like a bootleg Toei/Junio Sonic to be fair.)
I was left quite unsatisfied and rather disappointed of how it looked overall
(Pretty sure many were too.)
That said, I've basically spent the entire year practicing and improving my skills with many hindrances along the way trying to get it as accurate
I can make it.
Now I did try to keep it as close as I can to how it looks on the model sheet
as well as using/referencing other images from certain frames I came across.
and keeping the proportions as close as I can get them to be
while also not straying too far from how SRB2's sprite style is handled.
But one thing I can say is that im 100% certain that the way that these sprites look
can easily make one go -
"It's Hesse Sonic!"
Compared to when I first started.
Well...Now anyway...
(Critique is welcome.)