Nice, But I have a question, Some people insta-crash on server joins, Is the addon limit on this build? (Sorry if this was stated already, I just want a direct reply from you)
Oh, don't worry about asking, it's fine. Yeah I removed the thing that wouldn't let people join servers if it passed certain vanilla limits, which I honestly only made in the first place because I though TSoURDt3rd's uncapped limits would break everything. I also fixed the bug that caused people to crash on joining a server too, so it should all be good on that front as well.
Oh, don't worry about asking, it's fine. Yeah I removed the thing that wouldn't let people join servers if it passed certain vanilla limits, which I honestly only made in the first place because I though TSoURDt3rd's uncapped limits would break everything. I also fixed the bug that caused people to crash on joining a server too, so it should all be good on that front as well.
Hey all, I've just decided to release it on either Friday, Saturday, or Sunday, depending on how the coding all goes, since that's the easiest thing to do for both my schedule and life. Sorry about the 50th delay, but I hope you all understand.
Uhm, Not to be a bum, But my game insta-sigs upon trying to boot up, Heck, It doesn't even boot up, The only thing that loads is the process killed by signal popup! More importantly what should I DO if this happens?
Uhm, Not to be a bum, But my game insta-sigs upon trying to boot up, Heck, It doesn't even boot up, The only thing that loads is the process killed by signal popup!
Well, I didn't release a version for 2.2.12, so it wouldn't have made sense to skip an entire version number. Originally though, I was going to call it v5.
But that might confuse people. I was confused at first. Trust me, people are going to think that v4 is compatible with .12 and they are going to confused.
That’s exactly why I even asked you if v4 was gonna be compatible with .13 or not, because I suspected it was, but many people won’t.
Well, it’s up to you. What will it be, the good consistency or the confusing consistency? (lol)
But that might confuse people. I was confused at first. Trust me, people are going to think that v4 is compatible with .12 and they are going to confused.
That’s exactly why I even asked you if v4 was gonna be compatible with .13 or not, because I suspected it was, but many people won’t.
Well, it’s up to you. What will it be, the good consistency or the confusing consistency? (lol)
But that might confuse people. I was confused at first. Trust me, people are going to think that v4 is compatible with .12 and they are going to confused.
That’s exactly why I even asked you if v4 was gonna be compatible with .13 or not, because I suspected it was, but many people won’t.
Well, it’s up to you. What will it be, the good consistency or the confusing consistency? (lol)
Post automatically merged:
Also, Star, is this still a problem? Cuz my PC is very weak and all
also, whats that “2023” badge below your name? what does it mean?
Oh, I didn't see your question there. Yeah, the performance should be way better than it used to be, not only because it's based on 2.2.13 and 2.2.14, but because I also made sure to fix any bugs that were causing weird performance issues in the first place.
And also, the 2023 badge I have is just a badge I got from participating in the 2023 OLDC Part 2. Nothing too interesting about it.
Wait, what? How is it based in a version that has not even released?
EDIT: oh, nightly. of course
Post automatically merged:
Also, cool suggestion I thought of for a future update.
There could be an easy way to convert your playlists from some music streaming service into the jukebox. Like, I have a playlist with songs A, B and C, and all I have to do is click a button and boom. The three are in my jukebox
except in my case, it would be a playlist thats above 36 hours, and not just three songs
Yeah, the wierd ring apparition thing was caused by coronas
turning them off or setting their draw mode to off makes the apparition go away
The weird water issue seems actually not be an issue.
Apparently the liquids are much more clear when using OpenGL even in the base game
When using Software, the liquid tints everything inside it.
I dont really understand why the water looks so much worse on OpenGL.
But now ive noticed something else weird. Now when using V-sync, the game limits my frame cap to 60.
It didnt used to do that. :P
I dont think anyway...
I may just be spouting nonsense.
No, there still is something going on. The goop gif in your original post is brown, and it is still supposed to be pink in OpenGL.
Also, the water gif from that original post is gray. Even though dessaturated, OpenGL water is still supposed to look blue. And the gif from the second post reinforces it. See, the water did tint Sonic & Tails in OpenGL, as it is supposed to, except they are tinted GRAY - the color of the water.
I’ve been always using OpenGL and it never looked like that.
Question! What do I do if my saves aren't being picked up at all? I checked my folder and they're THANKFULLY still there, They just aren't appearing on the save select.
Okay @StarManiaKG you really need to start answering these people cuz that’s a whoooole lot of bugs that need fixing
(no pressure, we know coding shit is very hard )
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.