The Story of Uncapped Revengence Discord the 3rd

The Story of Uncapped Revengence Discord the 3rd v4.1.0

i have a little tiny miny problem

SRB2 v2.2.13; TSoURDt3rd v4.0 (By StarManiaKG) Error 7_9_2024 12_08_35 p. m..png
 
Eh, redownload tsourdt3rd.pk3?
Are you using the mod's main Beta Redux Redux 4.0 or the April-Fools-less version on this thread?
i used both, i tried the beta redux 4.0 first, didn't work because i didn't have the PK3, i tried again, it also didnt work because of some MD5, i tried the no aprifools one, and it gave me the same result
update: i used the wrong PK3
 
i'm trying to compile the build in the steam deck using cmake, but everytime i try to configure it, some flags don't appear, and when i try to generate, it crashes, can someone help me by making a video?
 
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i'm trying to compile the build in the steam deck using cmake, but everytime i try to configure it, some flags don't appear, and when i try to generate, it crashes, can someone help me by making a video?
Don't think SRB2 itself DOES work on Steam Deck, if so, I don't think TSoURDt3rd can.
 
Don't think SRB2 itself DOES work on Steam Deck, if so, I don't think TSoURDt3rd can.
i hope the link works

and also before saying things like that have i mind that srb2 is everywhere
 
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i hope the link works

and also before saying things like that have i mind that srb2 is everywhere
The link works.
But I suppose not every custom build works with other devices.
 
i'm trying to compile the build in the steam deck using cmake, but everytime i try to configure it, some flags don't appear, and when i try to generate, it crashes, can someone help me by making a video?
I have a fairly good amount of linux expertise, so maybe I can help out with this.

In the process of porting 2.2.14's compiler, I ended up messing up a few things here and there, so before the next release, I gotta take a big look at that. So, in the meantime, try using the regular Makefile method instead, which you can find here.
 
I have a fairly good amount of linux expertise, so maybe I can help out with this.

In the process of porting 2.2.14's compiler, I ended up messing up a few things here and there, so before the next release, I gotta take a big look at that. So, in the meantime, try using the regular Makefile method instead, which you can find here.
I'm following the srb2 makefile compiling tutorial, but it seems more confusing for me, because some steps are just for compilong the original srb2. Also, the gif goes too fast. Could you make it clear, so i can understand?
 
I'm following the srb2 makefile compiling tutorial, but it seems more confusing for me, because some steps are just for compilong the original srb2. Also, the gif goes too fast. Could you make it clear, so i can understand?
I guess it's just compiling the regular SRB2 and adding TSoURDt3rd.pk3?
 
I'm following the srb2 makefile compiling tutorial, but it seems more confusing for me, because some steps are just for compilong the original srb2. Also, the gif goes too fast. Could you make it clear, so i can understand?
It's basically just installing the packages first, which is step one, so you'll run the below:
sudo pacman -S base-devel git libpng zlib sdl2 sdl2_mixer libgme curl libopenmpt libminiupnpc

Then, when you have all of them installed, you'll clone the Github of TSoURDt3rd. Then, once you do that, go into where TSoURDt3rd was cloned, and then run this:
LIBGME_CFLAGS= LIBGME_LDFLAGS=-lgme make -j<number_of_system_cores> -C src/ LINUX=1 HAVE_MIXERX=1

After that, you'll just wait for the build to finish compiling. If you run into any errors with the compiler there though, just let me know.
 
It's basically just installing the packages first, which is step one, so you'll run the below:
sudo pacman -S base-devel git libpng zlib sdl2 sdl2_mixer libgme curl libopenmpt libminiupnpc

Then, when you have all of them installed, you'll clone the Github of TSoURDt3rd. Then, once you do that, go into where TSoURDt3rd was cloned, and then run this:
LIBGME_CFLAGS= LIBGME_LDFLAGS=-lgme make -j<number_of_system_cores> -C src/ LINUX=1 HAVE_MIXERX=1

After that, you'll just wait for the build to finish compiling. If you run into any errors with the compiler there though, just let me know.
Ok, the error is when i put the last command, it gives me an error saying that the directory pkg-config don't exist and others errors appeared. Heres a screenshot (sorry if it's in spanish):
 

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Ok, the error is when i put the last command, it gives me an error saying that the directory pkg-config don't exist and others errors appeared. Heres a screenshot (sorry if it's in spanish):

Ok, so the fix is to just remove the LIBGME_CFLAGS= LIBGME_LDFLAGS=-lgme at the beginning of the make command then. I just wanted to see if it would let you compile with that command, but it seems like it's actually only required for Ubuntu and Debian systems, so no need for you to worry about it. So instead, just compile with this:

make -j<number_of_system_cores> -C src/ LINUX=1 HAVE_MIXERX=1
 
Ok, so the fix is to just remove the LIBGME_CFLAGS= LIBGME_LDFLAGS=-lgme at the beginning of the make command then. I just wanted to see if it would let you compile with that command, but it seems like it's actually only required for Ubuntu and Debian systems, so no need for you to worry about it. So instead, just compile with this:

make -j<number_of_system_cores> -C src/ LINUX=1 HAVE_MIXERX=1
i'm using srb2bld to compile the build into a flatpak, it is a good idea, right?
 
i'm using srb2bld to compile the build into a flatpak, it is a good idea, right?
I've never used srb2bld extensively before honestly, but knowing the gist of it and knowing how flatpaks work, it'll keep your TSoURDt3rd install safe, but you may need to jump through some extras hoops at times in order to find the directory. It's not dangerous though, so just compile it in a way that you feel comfortable with.
 
Hey, having a weird hosting issue. The uPnP is super nice, and I can host on the MS, even being advertised in the listings for me at least. The issue is that on the website and for others, the server just doesn't exist. It's weird, since I can see it on the listings (by running another instance) and even join it. Idk what's the case, considering I AM hosting with the uPnP. Any help?
 
Hey, having a weird hosting issue. The uPnP is super nice, and I can host on the MS, even being advertised in the listings for me at least. The issue is that on the website and for others, the server just doesn't exist. It's weird, since I can see it on the listings (by running another instance) and even join it. Idk what's the case, considering I AM hosting with the uPnP. Any help?
Well I would say that you should make sure that you chose a public room when hosting, but if the listing appears for you and everyone else in-game, then I'd say that maybe it's just an issue with the Master Server Browser on this message board.

Alternatively, maybe try the port checking website listed on the online master server browser, just to be sure that the ports can, and are, being reached too.
 

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