Sunky

Sunky v3.0.5af - The "i did some fixes" update

Pacola

the gal who made some sonic drawings in mspaint
Pacola submitted a new resource:

Sunky - Sunky joins the battlefield!

After beating Eggman, the Emerdoods transported Sunky to a strange universe.
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Thats right, Sunky joins SRB2
i made this art in paint in some minutes :knuxsmug:


So, what can Sunky can do? Well...
Float
Not your standard float, when Sunky falls off a platform he begins floating!
View attachment 62960
Only for 4 seconds though!

Mid-Float Jump
Self explanatory...

Read more about this resource...
 
Whenever Sunky walks up certain slopes, the tiny bit of air he gets at their peak makes him act as if he walked off a ledge.
 

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Been trying to get through the vanilla campaign, and I don't think DSZ2 is beatable without all the chaos emeralds, as Sunky can't seem to make this jump. :dramahog: (EDIT: I even tried to bring the super sneakers over there to make use of Sunky's jump boost ability, but I couldn't get far enough on the platform to make a good jump from it, and Sunky's jump boost doesn't apply to his mid-float jump.)

I'll have to start over with a new save file and get more tokens this time.
I'm enjoying playing Sunky as a challenge character a lot more than Robo-Hood.
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It has come to my attention that Sunky doesn't have a super form, ohh...
 

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this truly the funniest mod i have ever seen, also HOW DO I DO THE DANCE?!
 
Been trying to get through the vanilla campaign, and I don't think DSZ2 is beatable without all the chaos emeralds, as Sunky can't seem to make this jump. :dramahog: (EDIT: I even tried to bring the super sneakers over there to make use of Sunky's jump boost ability, but I couldn't get far enough on the platform to make a good jump from it, and Sunky's jump boost doesn't apply to his mid-float jump.)

I'll have to start over with a new save file and get more tokens this time.
I'm enjoying playing Sunky as a challenge character a lot more than Robo-Hood.
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It has come to my attention that Sunky doesn't have a super form, ohh...

I feel like a basic requirement for a SRB2 character is if they can beat the vanilla campaign without getting stuck
 
so i like this mod cause its dumb and silly which is accurate to Sunky and i wanted to try to do the dance like in one of the gifs but no matter what button i press it doesnt work so maybe you the creator might know a fix or maybe im trying to do that dance wrong. i pressed toss flag and all the custom buttons and even did combos but none of them worked so maybe i am doing it wrong its broken.

edit nvm its $^%&^&*&^ and ^^&*^%$%^&^% idk if im allowed to say what the button combo is.
 
so i like this mod cause its dumb and silly which is accurate to Sunky and i wanted to try to do the dance like in one of the gifs but no matter what button i press it doesnt work so maybe you the creator might know a fix or maybe im trying to do that dance wrong. i pressed toss flag and all the custom buttons and even did combos but none of them worked so maybe i am doing it wrong its broken.

edit nvm its $^%&^&*&^ and ^^&*^%$%^&^% idk if im allowed to say what the button combo is.
Press tossflag + jump
 
Well good news: ACZ1 is beatable!
(I hope the dance-into-float, kicking into horizontal springs making you float and being able to kick after springs for more height aren't removed as a bugfix, haha.. at least for me they make him unique and mostly playable)

EDIT: I figured out how to float reset off of springs, DSZ2 is beatable!!
However, CEZ1's bridge is impossible to cross! Sunky is just too slow.
 

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I feel like a basic requirement for a SRB2 character is if they can beat the vanilla campaign without getting stuck
Exactly. Sometimes I feel like most people don't attempt that and either make their character op or undershoot it like this.
 
I found out you can fly if you're on flipped gravity with the Dance Taunt
(I only tested this with Grass Planet Zone)
 

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Pacola updated Sunky with a new update entry:

The V2. That no one asked for

So, what can Sunky do in here?

He no longer has the kick ability, but it has been replaced with the crouch (from SMB2)
by pressing SPIN you can crouch, and move real slow.
View attachment 66082


Though, if you hold SPIN for 3 seconds while on the ground.
View attachment 66083
You're able to do the Super Jump (the one from SMB2).


His jump ability is simple and cliche though. (disabled when underwater)
View attachment 66087
An double jump, an...​

Read the rest of this update entry...
 

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