*GOOFYRAT!*
Just some random goofy rat looking for cheese.
Yea, I do. Kinda like the Amy area in GFZ1.
I honestly really love this idea! especially the name, I think this should honestly be considered for 2.3, maybe not the exact same, i had a few ideas of my own including a floor sensitive to fire attacks (encouraging the use of the elemental and fire shield [in the case they can be brought into boss fights in the future]), and maybe a little reference or two- tooNew Topic: An idea for Red Volcano Zone's boss: The map is set in a crater. The Egg Mobile that Eggman is in resembles in-appearance, the Hot Mobile/Egg Inferno of Lava Reef Zone from Sonic 3 and Knuckles expect that it has no spikes, and the machine is of gray and inferno orange colors instead of purple. Now it's attacks it can do is cause an eruption in the core of the crater, shoots fireballs from two launchers, and do a flamethrower-like attack using the flame cannon. The name of Red Volcano Zone's boss can be this name: Incineration Egg
Well, it is the last special stage in the game. You shouldn't expect it to be easy. I know it may seem unfair but there is no obstacle you can't avoid in that stageEgg Satellite makes me mad. It's requires collect 120 rings with time limit of 160, which is mega insane. And it's has hazards which takes 5 seconds from, and these hazards are mega crazy. For example, the pillars which doesn't let fly normally and puts you on floor and taking 5 seconds, or spinning lasers which spins mega quick so fast you can't avoid them. I want to see an easier version in 2.2.14 or 2.3 idk
You and me both! This idea is true art!I honestly really love this idea! especially the name, I think this should honestly be considered for 2.3, maybe not the exact same, i had a few ideas of my own including a floor sensitive to fire attacks (encouraging the use of the elemental and fire shield [in the case they can be brought into boss fights in the future]), and maybe a little reference or two- too(ha ha two too)to what the old boss could have been back during its initial final demo days- but despite what I just said, I think this has some genuine potential on its own and would love to see this brought to life one day, in a official capacity or not!
I honestly really love this idea! especially the name
Honestly I'm still kinda hoping that the RVZ boss is a Mecha T-Rex. References to past games are neat and all but I'm a much bigger fan of when games are able to stand on their own two feet without relying on references, especially given how much recent official games in the series have been over-relying on references and nostalgia bait. An Eggman boss in a huge T-Rex is a fresh idea that's not been done before, and the stage already kind of sets up for it with the primitive dinosaur-esque theme going on. It would be a lot more memorable in my opinion than a boss that mostly only exists to reference LRZ.You and me both! This idea is true art!
In my opinion, the boss machine that Eggman is that I mentioned would be the best idea because it would fit the theme of RVZ. Now the Mecha T-Rex might be too big tbh, unless it was just going to be just the head of the T-Rex and maybe my boss machine idea could also not only be resembling the LFZ Egg Inferno/Hot Mobile but also a T-Rex head too.Honestly I'm still kinda hoping that the RVZ boss is a Mecha T-Rex. References to past games are neat and all but I'm a much bigger fan of when games are able to stand on their own two feet without relying on references, especially given how much recent official games in the series have been over-relying on references and nostalgia bait. An Eggman boss in a huge T-Rex is a fresh idea that's not been done before, and the stage already kind of sets up for it with the primitive dinosaur-esque theme going on. It would be a lot more memorable in my opinion than a boss that mostly only exists to reference LRZ.
I like this idea too, I was less thinking of a direct reference to the LRZ fight but more as a SLIGHT visual nod, speaking of that (even though i feel like the T-rex idea is a bit much for this game on its own, specially since it would feel out of place against most everything else in the game, the idea feels more adventure-style game like more than classic)Honestly I'm still kinda hoping that the RVZ boss is a Mecha T-Rex. References to past games are neat and all but I'm a much bigger fan of when games are able to stand on their own two feet without relying on references, especially given how much recent official games in the series have been over-relying on references and nostalgia bait. An Eggman boss in a huge T-Rex is a fresh idea that's not been done before, and the stage already kind of sets up for it with the primitive dinosaur-esque theme going on. It would be a lot more memorable in my opinion than a boss that mostly only exists to reference LRZ.
I...don't think this has to do with this thread. This is a thread for the game itself, not exactly ports, no less community made ones.Maybe someone can make a Community-ran IOS Port of Sonic Robo Blast 2?
Yeah, the post is off-topic.I...don't think this has to do with this thread. This is a thread for the game itself, not exactly ports, no less community made ones.
that would require completely redrawing all of the sprites in a higher resolution and (if it's not clear) srb2 has a TON of sprites. it's technically possible, but an extremely unnecessary addition and massive undertaking for even stjr to make, let alone modders.Yeah, the post is off-topic.
Btw, I suggest adding an option for Sprites to be HD. I'd think people would love that.