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[Open Assets] Start Boost Helper! (KL_startboosthelper_v1.3.pk3)

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Afrorule

Member
Finding it hard to hit that pesky 2 frame window when trying to get that sweet perfect boost? Well, this should help you!

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Visualises when you're actually charging your boost as well as indicators (on the bar) which show when you should start charging!

Console command:
showprogressbar: Hides/shows the bar HUD that appears at the beginning of the race

Changelog:
v1.3 - Fixed the bar moving too fast on interpolated builds.
v1.2 - Fixed incorrect button registers.
v1.1 - Initial release (?)
 

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Last edited:
Welcome to releases! Though, a suggestion, I'd like a console command to remove the bar, while keeping the messages indicating how close you nailed it, so that after practicing with a visual bar, you can then try without it while still getting feedback or just turning the bar back on if you need help again.
 
60 FPS Issue

Is there a workaround or fix if the gauge at the bottom goes too fast? I'm using a 60 fps mod and it causes startboosthelper to go way to fast. Is there something in the code I can change or an update that will be released that will fix this?
 
I never could have that precious perfect turbo... And i never through someone would make this.
 
Is there a workaround or fix if the gauge at the bottom goes too fast? I'm using a 60 fps mod and it causes startboosthelper to go way to fast. Is there something in the code I can change or an update that will be released that will fix this?

There is now.

Overdue update: Fixed the moving bar from going crazy on interpolated builds.
 

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