BetaNCourses
this guy really likes crawlas
Wait a minute....
Do i know you?
Hmm? I don't know
Wait a minute....
Do i know you?
Hmm? I don't know
Version 1.5 of this mod is out! Here's what I added:
- added Frozen Hillside Zone, Clockwork Towers Zone, Sapphire Falls Zone (FHZ, MP_RAI, MP_GHZ respectively)
- also added Mystic Realm-exclusive tracks, Sunken Plant Zone and Flame Rift Zone (MP_WT2 and MP_FIR respectively)
- (note that Clockwork Towers Zone uses the same track as Tempest Valley Zone from Mystic Realm)
- Added NSF for Flame Rift Zone because I forgot about it last update (MP_FIR)
- Small fixes to Character Select and Magma Caves Zone (_CHSEL and SPEC6 respectively)
- Magma Caves Zone (SPEC6) was the wrong length because of a stupid mistake, now fixed
- Hopefully such a sudden fix won't have to happen again!
With this update, I've gotten all the stuff I consider high priority finished at last! While there's plenty of multiplayer or Mystic Realm tracks I could still do, with all the singleplayer tracks done (unless you count the ones taken straight from NiGHTS into Dreams and Techno Legacy), I can now finally...
- Added Midnight Freeze/Frost Columns Zone, Azure Temple Zone, and Black Hole Zone (MP_ICE, ATZ, BHZ respectively—not to be confused with SPEC8, which is already in the mod!)
This update corresponds with the release of my new album, The SRB2 8-Bit Cover Collection: Volume 2! From this point, I've...
- Added Lost Palace Zone (Aerial Garden Act 3), Lime Forest Zone, Nimbus Ruins Zone, and Orbital Hangar Zone (AGZALT, GFZALT, MP_AIR, and MP_DOM respectively)
- Added NSF files for Record Attack and Black Hole Zone (_RECAT, BHZ) because I had forgotten those
Added three tracks new to version 2.2.14: CHPASS (got an emerald), CHFAIL (missed an emerald), and CEZPRE (CEZ1 before the bridge). That's all!
* Added three tracks new to version 2.2.14: CHPASS (got an emerald), CHFAIL (missed an emerald), and CEZPRE (CEZ1 before the bridge).
* I found out a few more Mystic Realm tracks (Verdant Forest, Aerial Garden Act 4) now have a home in multiplayer stages, so maybe I should do those next?