Spin characters get crushed by moving FOFs when jumping

Turret 49

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When a spin character jumps into a space they could fit into while spinning, and that space involves a moving FOF, they get crushed instead of going into roll state, even if the FOF is widening the gap.
 

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My best guess for this is that you entered the roll and went under the FOF, but then hitting the top of the FOF caused you to lose all of your momentum and exit your roll. When this happened, your height was too short for the moving FOF. Normally, the game would have taken you back into a roll, but since the FOF was moving, the game mistook it for a crusher and killed you.
 
When a spin character jumps into a space they could fit into while spinning, and that space involves a moving FOF, they get crushed instead of going into roll state, even if the FOF is widening the gap.
This happens in 2.1 too, found out with Tails, I thought this was normal now?
 
Yes it even happens at Sonic 1 2 3 Knux. Basically all classic player sonic games
 
YES AND AT MOVING FLOORS THE PLAYERS GETS ALSO DIED
ME AWARE XD
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Yes it even happens at Sonic 1 2 3 Knux.
This moving platforms at these classic player sonic games crashes the player, while this should be a glitch at this point.
 
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