I wasn't proving anything I was asking a question.
So is the answer yes? I don't quite understand what you said there.
So is the answer yes? I don't quite understand what you said there.
Wiki said:Gameplay for Sonic and the Black Knight differs from traditional games in the Sonic series by mixing in the new element of swordplay, along with the traditional Sonic platforming and speed. Swordplay is implemented through the Wii Remote. Gameplay will no longer be like Sonic and the Secret Rings but will be free movement like Sonic Unleashed. The gameplay will mainly be 3D, but occasionally the camera will shift to a side-scrolling perspective for traditional 2D gameplay.
Swordplay will be implemented so that players can slice through enemies without slowing down, but when faced with more formidable enemies, players will engage in advanced swordplay, able to thrust, parry, and perform other maneuvers. The sword will not be used just for combat; players may thrust it through a wall while falling to slow their descent.
The stages will feature civilians that the player can choose to help or smite; these actions and the player's deeds will be judged at the end of each stage, updating the player's "knight ranking" accordingly. By helping out citizens, players will be able to purchase new items from them, such as gauntlets, magical tomes, and new swords. There will be about 200 items in the game, some of which can be gained by opening treasure chests in the stages. An online mode will allow treasures to be traded.
The game changes the traditional level items, such as springs and speed pads, into "elements". These elements come in varying colors; red elements will be used as springs, yellow elements will be used as speed boosts, and purple elements will be used to fill up the "special gauge". This gauge is filled by defeating enemies, and is used to unleash a powerful combination attack. Additionally, instead of the rails from previous games, players will fire a ballista and then grind across its rope.
The mission-based system from Sonic and the Secret Rings will also return, but the missions will be easier to complete. Each stage will consist of multiple missions which feature different stipulations. The skill system from the aforementioned game also returns, but will be reviewed to adjust any problems that were present in that game; the skill system is also being designed so as not to interfere with the game's tempo.
Senku Niola said:Sega: We repeat, this is NOT based off any fan based characters or anything if the sort. It is our original idea to try and make a classic gamplay but include more variety. And and all designs, attacks, moves, and gameplay are copyrighted by us.
Also, my inner love for Sonic took a huge leap for joy when I heard Crush 40 was doing the theme for this game.
LOL Tales of Symphonia, one of my favorite games out thereShadowAurion said:Senku Niola said:Sega: We repeat, this is NOT based off any fan based characters or anything if the sort. It is our original idea to try and make a classic gamplay but include more variety. And and all designs, attacks, moves, and gameplay are copyrighted by us.
TEMPEST! SONIC THRUST/SWORD RAIN!
undefined said:I'm having a hard time understanding some of what you're saying.