Sonic Robo Blast 2 the Past Version 2.0

[Open Assets] Sonic Robo Blast 2 the Past Version 2.0 2.0.17

This content may be freely modified and/or maintained by anyone.
Thanks, but how do I make my mod "Open Assets"?
When you first upload an addon. You have the option to pick 4 permissions for your submission.

The First one (that's up top) will allow you to permit people. And give their entire submission to be maintained by others in the SRB2 Community.

The Second one (the middle top) has you ask people BEFORE you modify their submission or use it in their work (It's the same for the first one). And (still) give their entire submission to be maintained by others in the SRB2 Community.

The Third one (that's middle and bottom) has you (still) ask people BEFORE you modify their submission or use it in their work. But they'll say no for any reason for them to answer their questions. The last sentence is the same as the other two.

The Fourth one (the bottom) has them saying NO for exclusive things. Like (again) having them ask people BEFORE you modify their submission or use it in their work. But won't permit them to maintain their submission, even when they are absent from leaving the SRB2 Message Board.

And that's all you have to know about giving others to modify and/or maintain your submission or wanting to have your submission be Open Assets (as in reusable).

Keep in mind that you can change this by scrolling down to where it says "Edit" after you upload your submission.
Screenshot 2024-07-24 132116.png
 
Weird oddity I found while playing this mod with Duke Nukem: unlike every other boss, the 2.1 Egg Slimer takes damage from Duke's weapons as if it was hit by a normal character, flashing invincibility frames and taking eight hits to beat regardless of weapon, even the shrinker.
 
Weird oddity I found while playing this mod with Duke Nukem: unlike every other boss, the 2.1 Egg Slimer takes damage from Duke's weapons as if it was hit by a normal character, flashing invincibility frames and taking eight hits to beat regardless of weapon, even the shrinker.
Keep that in mind, not all Custom Characters are built for Custom content like this one, so go expect something that isnt really meant to work as expected
Post automatically merged:

not sure any patches to past will come very soon
It will be updates, Glaber is still working on it
 
Keep that in mind, not all Custom Characters are built for Custom content like this one, so go expect something that isnt really meant to work as expected
funny thing about duke tho is that I'm pretty sure he can't deal damage to bosses anymore. I tried using him in emerald quest a while back and wasn't able to do any damage to the easiest boss.
 
funny thing about duke tho is that I'm pretty sure he can't deal damage to bosses anymore. I tried using him in emerald quest a while back and wasn't able to do any damage to the easiest boss.
Like i said, he is not entirely built for anything that isnt Vanilla but the creator is going to rework Duke so maybe he will function differently
 
BonusMusicDLC is the optional CD music for SRB2 Christmas (Comes from the Christmas 0.96 CD) and Amagmal is a scrapped version of a certain spoiler level in Metal's Challenge which was originally intended to be at the end of SD2 (I'm not gonna spoil anything since you seem to be new to this mod).
 
Sorry to bother you guys, but how do i unlock metal races? I got it before but i cleared my data, Thanks in advance
 
Sorry to bother (again) but does anyone know the music command for final countdown? They did it in sdas's sever once and i loved it. Thanks if you can.
 
I found a weird creepy museum while going through walls as HMS123, is it a secret?, is it not supposed to be there?, and How do u get to it normally?
 
Back
Top