Rumia1
Backseat Developer
Hello!
4 weeks ago from the time this post was submitted, the SRB2 Community Discord server was rife with some drama.... no not that one,or the other one.. over the Thok and it's usability for beginners in the game, and whether it was going to be removed or not in later major revisions.
At the time, a lot of people were arguing about it with little regard on how to make it better were it to stay, and no real movement on ideas for what the ability should be replaced with.
Thus I had an idea to hold a contest that ended up running for one month to see if people could come up with some more constructive ways to use their energy, and I think it worked.
As this is a contest, there will be a voting thread held for a much shorter length of time than I had set for the contest itself (which I believe may have been a little generous for what it ended up being). The voting shall be held for a total of... let's say, 5 days.
Here is the results thread!
Details on trophies and the winners can be found there!
Epic Ability For Sonic, by Cyron: Only the best ability in the game!
Momentum Thok, by Frostiikin: The more you use this ability, the faster you go! If you reach full power, you'll gain afterimages.
ExThok, by JABSphere94: The longer you hold the jump button, the faster the thok will go. You can also thok in the opposite direction of the camera while not using Simple. Badnik/Monitor bouncing will allow you to do a second thok as well.
Comet Dash + Recurl DropDash, by Katmint: A momentum based thok that, when you thok into a wall, you gain a small amount of vertical height. As an added bonus, if you press spin while in your falling frames, you'll charge a dropdash that you can release even in midair! Dropdash sprites are reusable content by DirkTheHusky.
ReboundDash, by Krabs: A momentum based thok that bounces you backwards and upwards depending on how much speed you bounce into a wall with. This can be used up to two times per jump.
Juke Thok, by Wumbo: A thok based entirely on your current speed that gives a slight boost in height when you use it. Sends you in the direction you're pressing, even when you're not using Simple controls!
What The Thok, By Zipper: And here's the thing that started it all.
Supporters / CoAuthors
4 weeks ago from the time this post was submitted, the SRB2 Community Discord server was rife with some drama.... no not that one,or the other one.. over the Thok and it's usability for beginners in the game, and whether it was going to be removed or not in later major revisions.
At the time, a lot of people were arguing about it with little regard on how to make it better were it to stay, and no real movement on ideas for what the ability should be replaced with.
Thus I had an idea to hold a contest that ended up running for one month to see if people could come up with some more constructive ways to use their energy, and I think it worked.
I PRESENT TO YOU
The Sonic Ability Design Contest
The Sonic Ability Design Contest
As this is a contest, there will be a voting thread held for a much shorter length of time than I had set for the contest itself (which I believe may have been a little generous for what it ended up being). The voting shall be held for a total of... let's say, 5 days.
Here is the results thread!
Details on trophies and the winners can be found there!
-Abilities-
ClimbThok, by Princess Draykon: This one uses a separate character to work. If you thok into a wall, your horizontal momentum will be converted to vertical momentum and you'll climb it! The closer you are, the more vertical momentum you'll have.Epic Ability For Sonic, by Cyron: Only the best ability in the game!
Momentum Thok, by Frostiikin: The more you use this ability, the faster you go! If you reach full power, you'll gain afterimages.
ExThok, by JABSphere94: The longer you hold the jump button, the faster the thok will go. You can also thok in the opposite direction of the camera while not using Simple. Badnik/Monitor bouncing will allow you to do a second thok as well.
Comet Dash + Recurl DropDash, by Katmint: A momentum based thok that, when you thok into a wall, you gain a small amount of vertical height. As an added bonus, if you press spin while in your falling frames, you'll charge a dropdash that you can release even in midair! Dropdash sprites are reusable content by DirkTheHusky.
ReboundDash, by Krabs: A momentum based thok that bounces you backwards and upwards depending on how much speed you bounce into a wall with. This can be used up to two times per jump.
Juke Thok, by Wumbo: A thok based entirely on your current speed that gives a slight boost in height when you use it. Sends you in the direction you're pressing, even when you're not using Simple controls!
What The Thok, By Zipper: And here's the thing that started it all.
Supporters / CoAuthors
Attachments
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