Novaphyer
Member
Another map based on the aesthetics of Deep Rock Galactic, this time based off of the Salt Pits comes; Salt Quarantine! Beware this dynamic level filled with falling stalagtites, breakable floors and boost switches! You have the power to change all of this for better or worse...
Have fun screwing other people over, remember to keep that Salt Quarantine[d].
This is my 2nd completed map, and it took WAY longer than I thought to finish it. for reference, Deep Glacial took 3 weeks, while this took about 2 months... If there's anything up/wrong/needs to be changed possibly, feel free to tell me so I can fix it!
All updates for Salt Quarantine will be on this thread now: https://mb.srb2.org/showthread.php?t=47023
Have fun screwing other people over, remember to keep that Salt Quarantine[d].
This is my 2nd completed map, and it took WAY longer than I thought to finish it. for reference, Deep Glacial took 3 weeks, while this took about 2 months... If there's anything up/wrong/needs to be changed possibly, feel free to tell me so I can fix it!
All updates for Salt Quarantine will be on this thread now: https://mb.srb2.org/showthread.php?t=47023
Changelog v1.1
-Added a texture to inner edge of the translucent turn to better show the distance from the wall
-Added a sign at the bottom of the translucent room, people kept driving into the sand head first
-Added a shortcut BEHIND aforementioned sign that requires shoes
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