marievpyre
Member
What's SRB2Classic? I've never heard of that until now.
Unrelated, but I also have a few suggestions for this mod if the creator is reading this.
- Can you allow Tails & Knuckles to use the Super Peel Out and the Drop Dash as well, since they don't currently have anything in their place? For Knuckles it should be as easy as copying code/animations, but for Tails it may prove more difficult.
- Can Fang's Bomb Throw be added and usable by pressing the Shield Button on the ground (like the Super Peel Out or Amy's Hammer Twirl)? The animation for it already exists in the game's files.
- Speaking of Amy's Hammer Twirl, can Amy's original Hammer animation be added as a transition between the Hammer Twirl and the Hammer Spin by pressing the Spin Button during a Hammer Twirl? Pressing the Spin Button during the Hammer Twirl currently does nothing, so I feel this'd be a good way to reimplement her original ability in a way that compliments the new move set.
- Lastly, because of the new slope launch physics, the intended routes in vanilla levels (such as the slope in GFZ Act 2 launching you directly in the middle of a circle of Rings) aren't possible to reach. Could there be a way to make the new slope launch physics only apply to Running and not Spinning so you get the best of both worlds?
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