srb2 asker
Member
ITS NOT RELEASED?!
I wanted to have a empty area to get my mod charcters and characters running TOO FAST!!!!!!!!!!
I wanted to have a empty area to get my mod charcters and characters running TOO FAST!!!!!!!!!!
If you want an empty area, check out SRB2 Station. It has a GIANT space to run around.ITS NOT RELEASED?!
I wanted to have a empty area to get my mod charcters and characters running TOO FAST!!!!!!!!!!
OMG OKIf you want an empty area, check out SRB2 Station. It has a GIANT space to run around
Go to the discussion tab and scroll down a bit and click this:But where's the map?
You're forgetting someone...the spindash trio
HUE HUE HUE HUE HUEYou're forgetting someone...
Yes, Metal can indeed spin dash.Can Metal also spindash? I haven't unlocked him yet, I didn't know.
Thank you for letting me know. I just unlocked Fang today. My road to Metal is still long. Anyway, time for a new update.Yes, Metal can indeed spin dash.
Don’t forget that there’s always the Winter OLDC if you can’t make the Summer one. This looks really good so far and I honestly think it’s original enough on its own to be in the OLDCUpdate 13
Today i want to show off some more textures, focusing more on the rock textures.I recolored SRB2's GHZ rock texture, made a custom grass texture in the style of sonic mania (with the length of generations), and made custom rocks and rock dents. This is what i currently have for custom textures:
This was made using composite textures. I made a regular orange-brown version, referencing the genesis GHZ; and a orange-yellow one, referencing 8Bit GHZ
View attachment 43920
To make this, i used these patches: View attachment 43921Have a snippet with some of new textures (dent not included, but both my custom grass texture and og grass leaves are included) View attachment 43922
Have a closer look at my grass side texture:View attachment 43923
I also updated the 2d section to make it look more like exiting a forest:
The trees are not individual objects, so this is very fps friendly
I also come with a little bit of sadder news: I fear the level won't be ready in time for OLDC. The goal has always been to make a fun first level, but i have to realise this is my first level, and i can't rush a broken level out... Despite that, a big requirement was that the level needed enough new content in order for it to be eligible. While there are still 3+ weeks left, recent events in my personal/school life force me to spending less time in Zone Builder. I have multiple gameplay ideas (see a previous update), but they drop the framerate when i want to import them into the level. Having said that, i think i have a fun level on my hands, that just needs some optimising. Even though it's mostly a translation from the DS game. So my goal for the level has become the following: optimise what i have through custom textures/ better optimised mapping, with or without OLDC. When that is done, i'll post this v1.0 and accept all feedback.
Thank you for reading.
Don’t forget that there’s always the Winter OLDC if you can’t make the Summer one. This looks really good so far and I honestly think it’s original enough on its own to be in the OLDC