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Phantom Ruby Time Stop [v1.1] - Freeze enemies, projectiles, and more!

Thats because OpenGL can't invert the colors on the screen, so it just defaults to white. I just modified the thing and removed the effect entirelly. (but if you dont know how modify an addon, rip. :dramahog:)
And how did you do that exactly? I have Slade, so what lines do I need to modify in the "Ability.lua" file?

Edit: I figured it out, delete this string of code that takes up 47 to 52 of "Ability.lua":

if FlashTick > 0 then
FlashTick = FlashTick - 1
P_FlashPal(player, 2, 8)
else
P_FlashPal(player, 5, 8)
end

Hope this helped!
 
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incredible, it's good to stop before you take damage and save your rings, I wonder if you could upgrade to ACTUALLY stop time but at the same time nerf the ability with a time limit like 30-15 seconds
 
incredible, it's good to stop before you take damage and save your rings, I wonder if you could upgrade to ACTUALLY stop time but at the same time nerf the ability with a time limit like 30-15 seconds
You might check out whether or not is the author of this mod is online, AKA fast-checking your information before posting. The person in question hasn't logged into the site for nearly 4 years.
 

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