Official SUGOI trilogy port project

Zxyrollix_Gaming

see my pfp ? i grabbed it off of a video.
Oh my fucking god. Have you even bothered to read any of the messages in this thread???
Look at the message right above yours. This message would have been the latest message for you when you posted this. Gives all the context you need for why it has not, and currently cannot be released.
I did read the message, Im just saying that im still waiting.
 

TehRealSalt

(σᴥσ)
Kart Krew™️
Unfortunately some of the merge requests I need are still waiting, so it's now waiting for 2.2.11, lol. That said, I am still working on it despite that; it's never really stopped me from working on it (I just compile my own exes), I would say the only way it does hold up progress is that it makes it more difficult to let other people test it, which significantly slows down finding & fixing issues.

Progress update:
- As someone else stated before, SUGOI has been totally ported already. Don't think there's anything left to do for it.
- SUBARASHII was ported but very broken when last talked about. It's now very stable with just a few very minor fixes left to do. The alternative ending has been left unported for now as Varren was showing me work on it at one point, but if it doesn't happen I'll get to it eventually.
- KIMOKAWAIII is making a lot of progress. It's been all ported, but in varying levels of completion. Side A has some bugs but overall has no major issues or softlocks. Side B is far more broken, but it is playable.

If you're curious, this is the list of stuff that needs mergin':
- Allow saving in modified games: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1749
- Multiplayer emblems: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1756
- Refresh SPR2: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1750
 
Unfortunately some of the merge requests I need are still waiting, so it's now waiting for 2.2.11, lol. That said, I am still working on it despite that; it's never really stopped me from working on it (I just compile my own exes), I would say the only way it does hold up progress is that it makes it more difficult to let other people test it, which significantly slows down finding & fixing issues.

Progress update:
- As someone else stated before, SUGOI has been totally ported already. Don't think there's anything left to do for it.
- SUBARASHII was ported but very broken when last talked about. It's now very stable with just a few very minor fixes left to do. The alternative ending has been left unported for now as Varren was showing me work on it at one point, but if it doesn't happen I'll get to it eventually.
- KIMOKAWAIII is making a lot of progress. It's been all ported, but in varying levels of completion. Side A has some bugs but overall has no major issues or softlocks. Side B is far more broken, but it is playable.

If you're curious, this is the list of stuff that needs mergin':
- Allow saving in modified games: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1749
- Multiplayer emblems: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1756
- Refresh SPR2: https://git.do.srb2.org/STJr/SRB2/-/merge_requests/1750
Sorry if it's a dumb or obvious question, but where can I find the SUGOI port? Is it waiting to be released as part of the whole trilogy, or was it ever posted as a standalone somewhere?
 

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