That looks way better :0 I'ma use this as an reference, if that's fine Thank you!
ah yes...
ness
Or...
sansundertale
I MEAN-
:0 sprite lookin gudi shaded it and remade it
mk icy, i assume that ness also has a healing move.That looks way better :0 I'ma use this as an reference, if that's fine Thank you!
--PSI Moves
--PK Fire
addHook("ThinkFrame", function()
if player.mo and player.mo.skin == "ness"
and (player.cmd.buttons & BT_CUSTOM1)
and not P_IsObjectInGoop(player.mo) then
P_SpawnMobj(player.angle, player.angle, player.angle, MT_BIGFIREBAR)
S_StartSound(player.mo, sfx_fire)
print("PK Fire!")
end
end
end)
Something about Earthboun
Yea he does have a healing move, also thank you for helping with the lua :)ah yes
sans undertale
sans is really patrick
Post automatically merged:
:0 sprite lookin gud
Post automatically merged:
mk icy, i assume that ness also has a healing move.
also:
pk fire beta real :0
Lua:--PSI Moves --PK Fire addHook("ThinkFrame", function() if player.mo and player.mo.skin == "ness" and (player.cmd.buttons & BT_CUSTOM1) and not P_IsObjectInGoop(player.mo) then P_SpawnMobj(player.angle, player.angle, player.angle, MT_BIGFIREBAR) S_StartSound(player.mo, sfx_fire) print("PK Fire!") end end end)
sooo what button should I map that to ? Custom 2
also this move depletes 10 rings from you, and gives 10 rings to others.
(PK Fire lua will be set to sonic.)
No prob !Yea he does have a healing move, also thank you for helping with the lua :)
Also, my PK Fire lua happen to work ?Yea he does have a healing move, also thank you for helping with the lua :)
Testing it rn, also the healing move should be custom 2No prob !
Ya are my friend, and I wanted to help out with this mod. So I decided to do what a good friend would do:
H e l p .
Post automatically merged:
Also, my PK Fire lua happen to work ?
kkTesting it rn, also the healing move should be custom 2
Hm, it's not working I must be doing something wrong
must be somethin wrong with the lua.Hm, it's not working I must be doing something wrong
Oh yeah, You could name the Lua to "Lua_Ness" or "Ness.lua"Did you put the lua file in a folder called "Lua"
oh I use SlumpED I thought lua works on it too. or I got it wrong.Did you put the lua file in a folder called "Lua"
Post automatically merged:
Oh yeah, You could name the Lua to "Lua_Ness" or "Ness.lua"
As long as it's a doom editor then fine, but for me SLADE is more reliable.oh I use SlumpED I thought lua works on it too. or I got it wrong.
Oh, thanks for telling meAs long as it's a doom editor then fine, but for me SLADE is more reliable.
Sure =)i can help..
By the way, He's getting an resprite to actually fit the srb2 style.Yes it's Ness, from Earthbound/Mother 2
I'm still kind of looking for an lua coder for this mod.
But I've still got some move, ideas for him... uhh that's all lol
Ohmust be somethin wrong with the lua.
While doing this resprite don't forget to actually index his sprite for multiplayer (currently his hat is the only thing that can change colors in multiplayer) Look at Sonic's sprite (converted doom lmp) it's green.Sure =)
Post automatically merged:
By the way, He's getting an resprite to actually fit the srb2 style.
The way like he moves is very TerminalMontager... I love it.Yes it's Ness, from Earthbound/Mother 2
I'm still kind of looking for an lua coder for this mod.
But I've still got some move, ideas for him... uhh that's all lol