[Level Issues] Music added to level crashes level immediately upon level startup

Julia

The only SRB2 and Touhou fan ever to exist lmao
So I'm working on a Mushroom Hill stage, and I added custom music to the level, however, the game instantly crashes upon starting the level. Does anyone know why this happens? The log files say nothing about what happened.
 
I have just faced this issue and it was caused by the wrong lump name. I had something like 'O_FFZ' and changing it to 'O_MAP01M' solved it for me.
 
I have just faced this issue and it was caused by the wrong lump name. I had something like 'O_FFZ' and changing it to 'O_MAP01M' solved it for me.
Oh then I think you may have done an incorrect music slot parameter.
Music slots (header parameter MusicSlot) are a legacy feature and only work with music lumps with the name of O/D_MAP**M.
The header parameter Music should be used instead. You need to specify the whole 6-letter music name. (For example, for a lump named O_MUSIC, the value for that would be MUSIC.)
 

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top