King K. Rool

DirkTheHusky

Team Kinetic RPG
Had a thought on putting another heavyweight character into SRB2Kart, and it was a bit of a challenge with some sprite work. Though, this ends up being one of those characters I got their sprites scaled to an appropriate size.

Donkey Kong's arch-enemy, King K. Rool, has made it to SRB2Kart. Being in a different size kart compared to the other racers, his weight makes him hard to bump around, but really hard to handle. He's speed is also slow but has good acceleration. I was low on sources of voice clips so he uses voice clips from Mario Super Sluggers.

attachment.php


attachment.php


Speed: 3
Weight 9

Changelog:
Version 1b:
- Added PK3 Support
- Minor offset fixes with some rotations on drift frames

Version 1:
-Initial release

Credits:
Azeonus: Spriting Assistance
VelocitOni: Kart template sprites
 

Attachments

  • KartStat.png
    KartStat.png
    175.6 KB · Views: 10,834
  • kart0026.gif
    kart0026.gif
    2.6 MB · Views: 8,023
  • kart0028.gif
    kart0028.gif
    6.5 MB · Views: 983
  • kart0029.gif
    kart0029.gif
    5.3 MB · Views: 898
  • KartChar-K.K.R.-v1.zip
    383 KB · Views: 1,923
Last edited:
We might see this guy as much as we see him in online smash
 
Last edited:

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top