Kart Builder

[Open Assets] Kart Builder v1.3.2

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It would be cool if Kart Builder could support "hurt" particles that animate separately from the racer. There are skins like https://mb.srb2.org/addons/froggy-car.6928/ that use emanata to communicate characters being hurt/dazed, but they're tied to angle instead of frame so the animation speed isn't very consistent.
 
just noticed that the front sprite for STIN on the kart uses the raised eggman steering wheel instead of the default? only just noticed after using the plugin for a while and getting confused by the perspective difference, probably have to redo some sprites now.

hope this gets fixed soon! if you want to fix this yourself quickly just go to frame 9 on SLWN and copy the lower wheel over to STIN on the example file before you start using it.
 
Hey, so i might be a little silly for asking this, but how do you get it to have all the options in the images in Aseprite, i just brought aesprite just today and whenever i click "new" the options don't show up. do i gotta use kartmaker before this? or have a premade ring racer and edit it in aesprite from there? please forgive me for asking i am very unaware gng

Nevermind, i think i might have figured it out
 
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