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[Reusable] Footsteps

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Saturn Ross

The Local Bird-Brain
It's a small mod, but it's one I like a ton! Having a sound cue for when you land and can jump again is nice, and it's nice having some extra and dare I say "immersive" sounds in the game. Also really like how you added in extra step effects, the Half-Life 2 ones fit really well- and I have a major soft spot for Ocarina of Time's effects. I do wish it would save what you picked though after closing and reopening the game.
 
I'm very glad that the mod is expanding and sounds from other games are added.

But I found one issue related to the player 2. The problem is that I can't change the soundfont for player 2, which makes it a bit annoying to hear completely different sounds from 2 characters.

Also, the 'fssoundfont' command for some reason is not displayed due to the Tab button.
 

Mr.Siphon

Do YoU bElIeVe In GrAvItY?
I have successfully implemented them to Junio. After a lot of trial and error, ive done it
 

Saturn Ross

The Local Bird-Brain
Gomynola Can you add it Shadow Support he's already released
Until an update comes out, you can add Shadow yourself in the footstep code! Here's what I inputted into the Lua, after Silver for sorting's sake:
Code:
        ["shadow"] = {
        ["runFrames"] = {-1},
        ["dashFrames"] = {-1},
        ["walkFrames"] = {3, 7},
        ["waitFrames"] = {0},
        ["milnekickFrames"] = {0, 4},
        ["run"] = false,
        ["dash"] = false,
        ["walk"] = true,
        ["idle"] = true,
        ["wait"] = true,
        ["milnekick"] = false,
        ["superRun"] = false,
        ["superDash"] = false,
        ["superWalk"] = true,
        ["superIdle"] = true,
        ["superWait"] = false
    },
It's not perfect IMO, but it'll do!
 

MrSolipanto

Member
Could you add Tails running SFX? for example, you can use his flying sound effect for his running or the flying sound from SLW.
 

BeanBurrito

(ノಠ⺫ಠ)ノ ︵
Until an update comes out, you can add Shadow yourself in the footstep code! Here's what I inputted into the Lua, after Silver for sorting's sake:
Code:
        ["shadow"] = {
        ["runFrames"] = {-1},
        ["dashFrames"] = {-1},
        ["walkFrames"] = {3, 7},
        ["waitFrames"] = {0},
        ["milnekickFrames"] = {0, 4},
        ["run"] = false,
        ["dash"] = false,
        ["walk"] = true,
        ["idle"] = true,
        ["wait"] = true,
        ["milnekick"] = false,
        ["superRun"] = false,
        ["superDash"] = false,
        ["superWalk"] = true,
        ["superIdle"] = true,
        ["superWait"] = false
    },
It's not perfect IMO, but it'll do!
Hey, sorry to bother you, but how do you edit the lua inside the pk3? i tried and it saved externally and not in the pk3 itself.
 

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