CEO OF KINGDOM HEARTS
Fellow broshima
I have a bug where if you type "adventuremode on" in the regular stages tails and knuckles can....light dash I can't really show proof bc I'm playing srb2 on an almost highly restricted tablet so....yeah
That's intended - the Lightspeed Dash is a move that ALL characters can pull off in Final Demo's SA Example.I have a bug where if you type "adventuremode on" in the regular stages tails and knuckles can....light dash I can't really show proof bc I'm playing srb2 on an almost highly restricted tablet so....yeah
Ah I see well thanks for the answerThat's intended - the Lightspeed Dash is a move that ALL characters can pull off in Final Demo's SA Example.
There is no "amymode" console command in this addon. The only ones included are "adventuremode", "adventurecontrol", and "adventurecontrol2".I tried the amymode command, and it didn't work. Yes i used 1, 2, and three in amycommand, but still didn't work.
I think you have to use the "adventuremode" command, or "adventurecontrol" or "adventurecontrol2"Umm the test map is the only way to play with the sa1 control
Changes:
- Numerous changes have been made to the camera:
- The camera now uses 2.2.10's newly-exposed camera_t variables and functions, doing away with the now largely-obsolete awayviewmobj method of creating custom cameras
- The camera can now be properly rotated and reset thanks to 2.2.10's newly-exposed input variables and functions
- Improved accuracy of the spring homing attack behavior
- Added MIDI for SA Example Zone (I didn't realize Final...
Not a huge update, but a necessary one.
CHANGES:
- Cleaned up the code to be more in-line with my current standards.
- Replaced every instance of P_TeleportMove with an appropriate replacement function for 2.2.11 compatibility.
Apparently, this mod did not comply with the filename conventions. As such, the filename has been updated to include an "S", signifying the inclusion of a map.
Nothing else has been changed.