DoomGuy

DoomGuy v1.2c

I have a bug report: you can avoid lava damage by jumping as soon as you land on the lava
It's working as intented, as damaging floors on Doom only applys damage every 31 tics/s since used the source code as base for that. Granted, that's totally overkill with maps using a lot of damaging floors but still you can get the chance to get hurt.
 
Lugent updated DoomGuy with a new update entry:

Update v1.1.1

- Make an attempt to avoid fake hitscan bullets (fast speedy missile) to not have collision gaps which makes it to fail at hitting targets.
- Fixed a bug with the Chaingun where it errors out about a non-existant function when having odd clip ammo and it depletes. Oops.

No, the BFG is not fixed yet. SRB2's P_PathTraverse (which is where all original doom's hitscan system works) is not exposed to BLUA yet, probably is gonna remain as that until it goes exposed on a later SRB2 update since is...

Read the rest of this update entry...
 
When I try to play as Doomguy in singleplayer, I dont have any weapons, cant use any of the console commands, and in general can't really do much other than run around and jump. I can't even crouch. Is there something i'm missing?
 
This is really good, but there's a problem

This is technically illegal, it uses sprites that you can't use freely.
This is the license file for Doom ||

LIMITED USE SOFTWARE LICENSE AGREEMENT

This Limited Use Software License Agreement (the "Agreement") is a legal
agreement between you, the end-user, and Id Software, Inc. ("ID"). By
continuing the installation of this game program, by loading or running
the game, or by placing or copying the game program onto your computer
hard drive, you are agreeing to be bound by the terms of this Agreement.

ID SOFTWARE LICENSE

1. Grant of License. ID grants to you the right to use the
Id Software game program (the "Software"), which is the shareware version
or episode one of the game program. For purposes of this section, "use"
means loading the Software into RAM, as well as installation on a hard disk
or other storage device. You may not: modify, translate, disassemble,
decompile, reverse engineer, or create derivative works based upon the
Software. You agree thatd the Software will not be shipped, transferred or
exported into any country in violation of the U.S. Export Administration Act
and that you will not utilize, in any other manner, the Software in violation
of any applicable law.

2. Copyright. The Software is owned by ID and is protected by United
States copyright laws and international treaty provisions. You must treat
the Software like any other copyrighted material, except that you may make
copies of the Software to give to other persons. You may not charge or
receive any consideration from any other person for the receipt or use of
the Software without receiving ID's prior written consent as specified in the
VENDOR.DOC file. You agree to use your best efforts to see that any user of
the Software licensed hereunder complies with this Agreement.

3. Limited Warranty. ID warrants that if properly installed and
operated on a computer for which it is designed, the Software will perform
substantially in accordance with its designed purpose for a period of ninety
(90) days from the date the Software is first obtained by an end-user. ID's
entire liability and your exclusive remedy shall be, at ID's option, either
(a) return of the retail price paid, if any, or (b) repair or replacement of
the Software that does not meet ID's Limited Warranty. To make a warranty
claim, return the Software to the point of purchase, accompanied by proof of
purchase, your name, your address, and a statement of defect, or return the
Software with the above information to ID. This Limited Warranty is void if
failure of the Software has resulted in whole or in part from accident,
abuse, misapplication or violation of this Agreement. Any replacement
Software will be warranted for the remainder of the original warranty period
or thirty (30) days, whichever is longer. This warranty allocates risks of
product failure between Licensee and ID. ID's product pricing reflects this
allocation of risk and the limitations of liability contained in this
warranty.

4. NO OTHER WARRANTIES. ID DISCLAIMS ALL OTHER WARRANTIES, EITHER
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE WITH RESPECT TO THE
SOFTWARE AND THE ACCOMPANYING WRITTEN MATERIALS, IF ANY. THIS LIMITED
WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHERS WHICH VARY
FROM JURISDICTION TO JURISDICTION. ID DOES NOT WARRANT THAT THE OPERATION
OF THE SOFTWARE WILL BE UNINTERRUPTED, ERROR FREE OR MEET LICENSEE'S
SPECIFIC REQUIREMENTS. THE WARRANTY SET FORTH ABOVE IS IN LIEU OF ALL OTHER
EXPRESS WARRANTIES WHETHER ORAL OR WRITTEN. THE AGENTS, EMPLOYEES,
DISTRIBUTORS, AND DEALERS OF ID ARE NOT AUTHORIZED TO MAKE MODIFICATIONS TO
THIS WARRANTY, OR ADDITIONAL WARRANTIES ON BEHALF OF ID. ADDITIONAL
STATEMENTS SUCH AS DEALER ADVERTISING OR PRESENTATIONS, WHETHER ORAL OR
WRITTEN, DO NOT CONSTITUTE WARRANTIES BY ID AND SHOULD NOT BE RELIED UPON.

5. Exclusive Remedies. You agree that your exclusive remedy against
ID, its affiliates, contractors, suppliers, and agents for loss or damage
caused by any defect or failure in the Software regardless of the form of
action, whether in contract, tort, including negligence, strict liability or
otherwise, shall be the return of the retail purchase price paid, if any, or
replacement of the Software. This Agreement shall be construed in
accordance with and governed by the laws of the State of Texas. Copyright
and other proprietary matters will be governed by United States laws and
international treaties. IN ANY CASE, ID SHALL NOT BE LIABLE FOR LOSS OF
DATA, LOSS OF PROFITS, LOST SAVINGS, SPECIAL, INCIDENTAL, CONSEQUENTIAL,
INDIRECT OR OTHER SIMILAR DAMAGES ARISING FROM BREACH OF WARRANTY, BREACH OF
CONTRACT, NEGLIGENCE, OR OTHER LEGAL THEORY EVEN IF ID OR ITS AGENT HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY OTHER
PARTY. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so the above limitation or exclusion
may not apply to you.

6. General Provisions. Neither this Agreement nor any part or portion
hereof shall be assigned or sublicensed, except as described herein. Should
any provision of this Agreement be held to be void, invalid, unenforceable or
illegal by a court, the validity and enforceability of the other provisions
shall not be affected thereby. If any provision is determined to be
unenforceable, you agree to a modification of such provision to provide for
enforcement of the provision's intent, to the extent permitted by applicable
law. Failure of a party to enforce any provision of this Agreement shall not
constitute or be construed as a waiver of such provision or of the right to
enforce such provision. If you fail to comply with any terms of this
Agreement, YOUR LICENSE IS AUTOMATICALLY TERMINATED.

YOU ACKNOWLEDGE THAT YOU HAVE READ THIS AGREEMENT, YOU UNDERSTAND THIS
AGREEMENT, AND UNDERSTAND THAT BY CONTINUING THE INSTALLATION OF THE
SOFTWARE, BY LOADING OR RUNNING THE SOFTWARE, OR BY PLACING OR COPYING THE
SOFTWARE ONTO YOUR COMPUTER HARD DRIVE, YOU AGREE TO BE BOUND BY THIS
AGREEMENT'S TERMS AND CONDITIONS. YOU FURTHER AGREE THAT, EXCEPT FOR WRITTEN
SEPARATE AGREEMENTS BETWEEN ID AND YOU, THIS AGREEMENT IS A COMPLETE AND
EXCLUSIVE STATEMENT OF THE RIGHTS AND LIABILITIES OF THE PARTIES. THIS
AGREEMENT SUPERSEDES ALL PRIOR ORAL AGREEMENTS, PROPOSALS OR UNDERSTANDINGS,
AND ANY OTHER COMMUNICATIONS BETWEEN ID AND YOU RELATING TO THE SUBJECT
MATTER OF THIS AGREEMENT.

This is the troublesome part:

You may not: modify, translate, disassemble,
decompile, reverse engineer, or create derivative works based upon the
Software

Now, my idea to solve this is to maybe include sprites from Freedoom by default and maybe offer a patch that turns doom2.wad into something that can be used with the main file to have the base doom graphics.

I know that id isn't going to take legal action, but this should be considered as this may go against the rules here.
 
Lugent updated DoomGuy with a new update entry:

Update 1.2

This update is just minor in-reality, is more dedicated for fixing notable stuff.

- Added two new exposed variables for modders doom.oxygen_drainrate and doom.oxygen_gainrate which determines the speed of oxygen drain underwater/in space and oxygen gain on surface in units.
- Made Score/Time/Rings appear normally instead of a reduced version since no custom drawing is done on that spot unlike the lives counter and ringslinger weapons display which is...

Read the rest of this update entry...
 
DoomGuy tends to break huds for whatever reason
srb20010.gif

(in this instance it just hid the lives, but I've seen it do worse before)
 
Lugent updated DoomGuy with a new update entry:

Version 1.2b - Small Hotfix

List of changes:
  • Fixed a bug where Fullscreen HUD was simply not rendering as intended due to the sprite name changes done in version 1.2.

PSA: This is (probably) the last update or 2.2.13. No, it doesn't means DoomGuy will no longer update.
DoomGuy will still receive updates, but will be on hold until 2.2.14 is out as the current development build is based on the 2.2.14 pre-releases using it's features like LongSprites.
Unless some obscure bug appears in...

Read the rest of this update entry...
 
I think this mod is impossible to beat the vanilla campaign without cheating.
In Castle Eggman Act 2 he simply doesn't get enough velocity to make it across the gaps with the swings and at one point you need to get to a bridge and even as Amy I could make it across but since Doomguy is so slow I couldn't get across even with the rocket launcher. No matter what I did I could not get past that gap or finish the level.
 
Well some time too hard aims as doomguy
Because enemies hitbox are smell and srb2 is not fps game
You can add autoaim for doomguy?
It's been very good for me
 

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