• Most users ever online was 8,516, 11-17-2018 at 02:09 PM.
    Well, that happened.

    SRB2 Kart R1 flew out the door (get it here) to triple digit player counts on the master server and has drawn interest far afield. 48 hours later, and there are already multiple wads in the pipe for release, and I expect a lot more are yet to come.

    Characters, levels, and a lot of scripts for kart are not inter-operable with normal SRB2. To keep things easier on everyone, we'll be putting mods for kart in their own forum (here) for now, though the exact details of the arrangement may change later, depending. You may see a little wonkiness to start, but we're smoothing things out.

    People planning to release their own wads should be aware that the Filename Conventions for Maps announcement in submissions has been updated with Kart-specific information. Kart characters have their own prefix as well and version numbers are now mandatory in kart addon filenames.

    Finally, a quick reminder that adding an add-on to favorites (under "Show Your Support") will notify you when the author changes the version number. Handy!

    Have fun, everyone!

[Character] Crash Bandicoot (Update:Now its PK3 supported)

GigaLem

DDR junkie
It was only a matter of time before Crash hit the track for SRB2 Kart.
He even comes with the Kart from Crash Team Racing.

Crash has even stats across the board from CTR.
So in SRB2 Kart his stats are
Speed:5
Weight:6

Credits
Plom510 for touch ups and putting the wad together
andreelikesplantsvszombies from Sounds Resource for the CTR voice clips
Namolos for the custom sounds script

I've put together a base for the CTR Kart for public use

Edit: V1-1 now has portrait color changes
Edit: V1-2 Custom engine sounds are added thanks to a lua script
 

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  • KCL_CrashCTR_v1-2.zip
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  • KCL_CrashCTR_v1-2.zip
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D00D64

Probably Responsible
Welcome to releases! My only real issue is that the player icons used for things like the scoreboard lack a way to see what color the player is, so its impossible to tell who's who based on icon alone. Even a basic stripe would do.
 

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Hernan23Pro

Gettin obsessed on SRB2Kart
Finally! I've been waiting for this since I downloaded SRB2Kart!
Now if I get to make CTR's maps, this could fit perfectly.

PS Why does the kart change with the skin color and not Crash himself? As D00D said, it makes it confusing to difference players.
 

Kíbito

Fishead Lad
Cool! though i would have prefered if the one who changes colors was Crash instead of the vehicle.
 

Hernan23Pro

Gettin obsessed on SRB2Kart
Also, Crash is smaller than the other characters. It's not much of a matter, but it just doesn't look good. Crash is taller than Sonic, Tails and Knuckles. Or could at least be the same height than them to fit.
 

GigaLem

DDR junkie
Can you change Crash's hair to a darkish red like in the original games?

This version of Crash is no longer gonna be supported as a newer, better version is in the works. There's a good chance that, the new Crash will have some sort lua scripting for multicolor changing. However It'll be a good while since the person working crash is working on another project at the moment.
 
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