I decided for the next update, I'm not really gonna work on fixing bugs or adding features. For the next update, I'll create custom sprites for the addon! I thought I could try spriting and see if I'm good at it and also, the mod would look a lot better using custom sprites.
let me guess, you had no rings? (when you have no rings and you fall a specific distance you die because you take damage)One flaw that I found is that in some stages where we start falling, the character does the falling animation and when he falls to the ground he dies.
That's right. In the Sonic Lost World Stages mod that they recently published, there is a stage where we start by falling, and as there are no rings at the beginning, you fall and die.let me guess, you had no rings? (when you have no rings and you fall a specific distance you die because you take damage)
Its not really a flaw, its how the mod's supposed to workThat's right. In the Sonic Lost World Stages mod that they recently published, there is a stage where we start by falling, and as there are no rings at the beginning, you fall and die.
I finished the falling animation for Sonic and Tails, I believe it could be improved if I could add a smear or something but I don't know how to do that without it looking weird. If any of you have any feedback or suggestions then go ahead and tell me! (the animations don't wiggle side to side in the game but the gifs wiggle because of the gif maker I used)
oh yeah lolyo why this so funny with modern sonic
View attachment 124375
I'm finally back! I'm really sorry for the long wait over this updateand i'ma be honest, it wasn't worth it,but at long last, I managed to finish the animations. I made animations for all the base game characters kind of flailing their arms around I guess. I'll definitely come back to these animations if I get better at pixel art.
Also, I added a new technique. If you press jump during the airwalk right before falling, you can jump out of the airwalk, preventing you from taking...
there are two files to download. which one is the correct?Dodobee updated Cartoon Air Walk with a new update entry:
ANIMATIONS!!!!!!!!!
Read the rest of this update entry...
they're both correct, it just depends if you want the base game dying animation to play when falling or the pretty mediocre animations i made which looks a bit more playful i guessthere are two files to download. which one is the correct?
it looks like a lua script is just a script, while wad also contains spritesthere are two files to download. which one is the correct?
there's no point in doing that, nobody would download the one with the falling animations and the falling animations don't really make sense to be used for anything other than this modYou could make a separate mod replacing the vanilla character death animations with the actual animated ones you made for this mod.
I wouldthere's no point in doing that, nobody would download the one with the falling animations and the falling animations don't really make sense to be used for anything other than this mod
Sure, whats your ideaI would
But I also have an idea for a new fall animation concept.
So, like in the Sonic Spinball death anim, the player shifts from his regular death animation to his drowning death animation, plus, this may support modded characters.Sure, whats your idea
Yeah, im really sorry idk how to fix thatOkay, here's a problem: Everytime I jump out of the air walk, it turns the playstyle from automatic to strafe for some odd reason, not even joking, I got that bug at least several times I jumped out of it. I DON'T like it.