modding

  1. Clown Shingles

    Binding keys on android version?

    Im trying to bind a button to a "addbot" command from a mod to make spawning bots go faster. But nothing i do works. Any advice would be appreciated. 👍
  2. GingerSRB2

    Ginger's Modding Hijinks: 'D Thread

    Hey y'all. Hope your doing well. :emberhug: This is a thread for any and all modding work by yours truly, and boy may it be a ride. Hopefully I can get into modding this game more than what is here now, but I'm only working on this in spare time. It should also be mentioned that I'm doing all of...
  3. Sls64LGamingBro

    We want you on our mod team!

    @GramKad made a video on this, that it explains the whole idea of wanting your help in our needs! And make sure to check in the comment's section (or description), because there's a poll link that details about applying for the mod team, and other factors.
  4. ArtoMeister

    How to make your own Ring Racer

    Greetings, I'm ArtoMeister, and I've been making various characters for Dr. Robotnik's Ring Racers ever since Kart Krew allowed us to tinker with the game and submit them. Today I would like to show you folks the process of making and implementing racers into the game itself since I know there...
  5. Grigri

    How do i make a moving platform in UZB?

    I have been trying to make lava rise and fall in UZB but to no luck, the rising fof makes the whole thing dissapear and water doesnt have anything for rising or sinking fof's Already thanks for helping! im relatively new to UZB so all help is greatly appreciated
  6. Grigri

    How can i have both a "map wide" color map and a color map for water only

    right now i wanna have both a color map that affects the whole map so that the map looks like its at sunset, but the water gets affected too, even when i give it a seperate colortag, is there anyway to fix that? This is how it looks like when the player is underwater
  7. Gubei

    DMC-Style Air Hike SFX - suggestions?

    Hi! I'm setting up a custom character for a friend, and it's my first actual coding project and, naturally, my first SRB2 character. He has a Devil May Cry-Style Air Hike/double jump. I wanted to add a glyph underneath him, something akin to Nero's in DMC4 (you can find the gif of it on this...
  8. OhMiLove06

    Any way I can remap the jump abilities to the spin button?

    So I'm working on a mod for sonic that includes my perfect control scheme, but that includes the homing attack on the X/Square button. is there any sort of script I can write that executes an air ability when the spin button is pressed? Also helped if it can be a different ability from the one...
  9. Aquavine

    I have a timing issue with custom ambient objects. (SOC)

    While I was adding a custom ambience I noticed that the sfx won't instantly play unless the object is placed at spawn. if it's placed further out of hearing range, the sfx will wait the set time delay before playing the first time. And for me it's pretty bad because the ambient sound file is 32...
  10. Grigri

    Is there anyway of making a super sonic only level?

    Im interested in making a level players can only access when they have all the chaos emeralds, is that possible?
  11. Kumitheshark

    Need a lua scripter help is greatly appreciated

    I’m planning on making a mod for srb2 the idea is a character who can pull out a bike at anytime then gain high speeds but can fly off if they hit a wall and can jump off for a huge boost in speed and their normal moveset while off the bike is basically amy from sa1 but better and not slow
  12. Miriad

    I'm an Idiot and I need help with a LUA Mod

    My Name Is Miriad and Im a fool. "Scroll to bottom for the Questions" Story: I am not a modder, or a programmer, just a stubborn fool willing to bash his head against the wall to make a gameplay change Mod. Most I have ever done was remove lines of code of Map Modpacks to Get rid of stages me...
  13. Grigri

    How does the "Chain parameters" Linedef work?

    I have been trying to figure it out but my smooth caveman brain cant figure it out... i dont even want it to be one of the grabbable thingies i want it to be a swinging mace... any help is appreciated!! :) (i really need it...) thanks for reading already though!!
  14. ()Chaos_Red()

    Invalid "Followed Map 1 to invalid map 1504"

    This just randomly started happening, and I can't find a fix to this!
  15. Grigri

    How can i make custom special stages?

    I want to make my own custom special stages, wich arent based on nights into dreams, but i dont know where to start. Does anybody know the basics? Much thanks already!
  16. N01RSC3N3

    Help with getting KartMaker

    Hello. I am interested in making a custom character for DRRR, but i can't find/get KartMaker. From what I've read, that is what is used to make characters. Every link that i have found either didn't have the app, don't have a functioning version of the app, or just wont let me download at all...
  17. kaioSRB2

    [Open Assets] Player Stretching 1.1

    Hi guys, this is my first SCRIPT, and I want to show you 'L_PlayerStretchingV1.lua' what this script does is make players stretch to be more excited when playing 1:When the player JUMPS or uses SPIN DASH, he will stretch 2:and also when the player is a little still he will stretch a little...
  18. MrBoingBD

    "Pyramid base" (SA2 Pyramid cave/Sand ocean Demake)

    Hello there fellow sonic fan, I have brought some news. I've been working on this project of mine for awhile now, And is getting closer to being finished. So I decided to make a W.I.P thread page for it. Here's some media: I was wanting to make this as a tribute to "Sonic adventure 2" One of...
  19. Grigri

    How do i make custom savedata?

    i have been scratching my head about this because the GameData parameter does not work for my mod for whatever reason, when i put it in it gets classified as a wrong line of SOC in my MainCfg, from what i have seen all i have to do is what the screenshot shows, poking around in srb2 and other...
  20. Grigri

    Why does GFZ1 Load instead of my map?

    Hey, so i have half finished my first act for a level pack that im making, but i wanted to test to see if it worked, but when i loaded the mod and started it up, GFZ1 loaded instead of the mod's level. i have added the images of the PK3 file below.
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