This script lets you change the color that you go when you get the Fire Flower. You can change the fire form color with the fireflowercolor command. This setting is saved.
Using fireflowercolor skin (set by default) will change your fire form color based on the character's definition (see...
This lua script, introduces conveyor support for Rollout rocks.
Currently rollout rocks do not move on conveyors, so I made this.
Concole command: cfrr_enable, stops/runs a lua script, default - On.
You can also specify in the Level header whether lua should work on your map or not.
Note: If...
this is a simple script that enables repeated jumping just by holding down space. this makes some movement tricks much easier to perform, especially combined with sonic's thok:
the auto-jump can also be enabled and disabled at any time using the autojump console command, and it also been...
This Mod is supposed to be used with UDMF!!!!
Binary still works, but you are missing out on features.
Stage Gates for SRB2 are Here!
Color Changing in Action
Also MAP01 is the test map.
Finally, I can Hub World inside SRB2.
Credits
TehRealSalt for Custom Hud Lib...
Hello! This mod add a character with custom abilities, which you can combine with each other according to your taste) Real color of character is "Magenta"
Console command for menu: stefanmenu (type second time to close the menu)
Controls (menu):
w -- right s -- left
jump -- accept (+1)
spindash...
Mornin' lads, longtime player finally making a foray into modding.
Here's a new badnik: the Rhinotank from Sonic Adventure 1. An ill-tempered bloke who keeps an eye out for intruders, then rams into them horn-first! Big thanks to Logan8r for coding his behaviour in!
Footage captured by...
First thing you have to do to do this is download Slade this is the link https://slade.mancubus.net/index.php?page=downloads .
Open the file saying Lua and open Base
Change the word BASECOLOUR to whatever you want to call the colour make sure to use caps as it will not work without them
But...
If you already know Items.pk3, Item API is essentially going to be a remake of it.
If you don't, well... you will know eventually, thanks to this thread.
I will start with this:
1707561107
1707585078
Very rough inventory UI...
Welcome to the XCell!
I've taken the opportunity to remake this mod (Fyromentum) from the ground up, some new abilities and remade visuals.
Mod Features
Sonic
Agility Thok
Double jumping will give you a normal thok, though triple jumping will trigger a thok with more upward momentum
Holding...
I made a LUA script that remakes a feature from Sonic Megamix. If you kill an enemy, a ring will come out of it.
If you don't want your custom enemy to drop a ring when killed, put this in your enemy's script:
if not EDR_BanList
rawset(_G, "EDR_BanList", {})
end
table.insert(EDR_BanList...
* Requires SRB2 2.2.13 or higher.
* Probably also requires good memory/RAM on your PC
* You may experience minor jittering when playing above 35 FPS. Players with epilepsy should take caution.
The Chronotron is a majestic device of ambiguous appearance. It can do a lot of things, but its...
Chat Voice Effects (CVE) allows custom voice clips using the chat in multiplayer. Here's a list of all of the currently implemented voice clips:
"oooooooooo" (Mario)
":O" (A gasp)
"XD" (Mutahar laugh)
"HA HA!" (The Simpsons)
"Are you sure about that?" (John Cena)
"EZ" (idk where this is from...
a really cool speedometer that can display your speed up to 3 decimal places.
to toggle: reallycoolspeedometer true/false in console
each black tic mark is 20 units of speed
the red line is your normalspeed, or the max speed your character can run
the needle is your speed
the number is also...
The current icon serves as a placeholder if nothing else. If anyone would be willing to create an icon for this page I would greatly appreciate it.
This mod is incompatible with custom ability mods for Sonic and momentum mods. I am not responsible for any frustration or broken objects caused...
(No idea if this is in the right place or not but here goes)
Is there a way to make a button press instead of a hold? for example, the tutorial for changing Sonic's colour to red, you have to hold custom 1, but is it possible to make it just a button press? if so, what's the input?
Credit to @clairebun for the Fang Popgun Modifications addon this was based on.
Credit @Dry_Ny for some of the hand sprites and the GIF at the end of this post.
Have you ever been playing as Fang and noticed that the auto-aim was a bit off? That it couldn't seem to hit anything moving with...
Late Join allows players to join past the normal 20-second cutoff time, mitigating those moments where you join a server just as the cutoff time is reached... provided someone hasn't reached Lap 2.
Commands:
lj_enabled (Default On): Enables Late Join functionality
lj_joinwindow (Default 60...
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