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Legacy Knockout Details »»
Legacy Knockout
Version: v1, by CoatRack (Official Community CoatRack) CoatRack is offline
Developer Last Online: Jul 2020

Version: SRB2 Rating: (3 votes - 3.60 average)
Released: 07-25-2020 Last Update: Never Favourites: 1
Characters Scripts Sprites/Graphics

Legacy Knockout

Thanks to the efforts of Hiwin and Katmint, Knockout has been ported from 2.0, to 2.2!

This port has attempted to stay true to the original, minus some changes due to changes to SRB2 in the time that has passed. But the movement is the same over all!

Spoiler: Abilities

Jump Thok: Knockout can gain a bit of extra height to his jump with a slow-speed thok, additionally it can be used to slow down if you find yourself moving at high speeds!
Insta-Shield: Pressing spin mid-jump, Knockout can summon a shield for a brief moment to protect himself from damage!


Credits go to:
Hiwin, for porting the original version from 2.0!
Katmint, for allowing me to use their Insta-Shield Lua!
Alice, for the creation of the walking animation from those many years ago!
Chrispy, for allowing me to use his spinjump sprites from SonicCE!
Inazuma, for the running sprites from those many years ago!

Download Now

File Type: zip CL_LegacyKOTE-v1.zip (100.3 KB, 251 views)

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Comments
Old 1 Week Ago   #2
D00D64
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Welcome to releases! Dissapointed at the lack of Special Stage support and no Good Ending fireworks. Not dealbreakers, but I feel that both wouldn't be too difficult to add support for.

My biggest issue (though one that can't he helped if we're going for accuracy) is just how heavy he feels. His stats just feel so much slower now that everyone is equal to Sonic, and I find myself using the double jump to get around a lot more than I probably should. He just doesn't feel reliable to move in the air otherwise.
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Old 1 Week Ago   #3
GreenKnight9000
 
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Man, this is a nostalgic blast from the past!
I used to play as Knockout all the time!

Good to see him return again!
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Old 1 Week Ago   #4
MADVAL2
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a real blast from the past
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