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Sonic Lost World Bounce for 2.2 Details »»
Sonic Lost World Bounce for 2.2
Version: 1.0, by MotdSpork (Mafia? Zombies? Gold spork?) MotdSpork is offline
Developer Last Online: Jan 2020

Version: SRB2 Rating: (1 votes - 3.00 average)
Released: 12-17-2019 Last Update: Never Installs: 2
Scripts Re-Useable Content

The bounce from Sonic Lost World ported from 2.1 to 2.2.

3 bounces with each being higher than the last. The last uncurls you leaving you vulnerable.

Use Spin while jumping to bounce.

Note: You cannot use this as Super Sonic, due to him getting the Float ability instead.

Spoiler: Changelog:

Version 2.0: Initial Release
Version 2.1: Bug Fixes
Version 2.2: Fixes being able to roll into a ball while bouncing, as well as a bug while bouncing onto springs

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File Type: lua VL_SLWBounce-v2.2.lua (6.0 KB, 377 views)

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Size:	6.89 MB
ID:	23746  

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Comments
Old 4 Weeks Ago   #2
Whackjood
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There's a bit of a quirk in this when you take damage mid bounce means you'll bounce after hitting the floor in your pain state, but this otherwise works as intended!
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Old 4 Weeks Ago   #3
TrickyTex
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Ohh boy, this is making me feel obligated to port over my Lost World HUD. That'll be fun. Lol. Great port though!
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Old 4 Weeks Ago   #4
Jake
 
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I liked the concept of this move in SLW even though it was pretty sluggish, and it's much better here since you can keep up speed while using it.

I noticed a couple of issues, however - when you try to bounce after jumping from a rolling state, Sonic resumes rolling after hitting the ground.



Also, hitting springs with the bounce gets you an oddly low height:



Other than that, it's a very enjoyable move to use in this game!

Last edited by Jake; 4 Weeks Ago at 12:33 AM.
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Old 4 Weeks Ago   #5
MotdSpork
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Quote:
Originally Posted by Jake View Post
I liked the concept of this move in SLW even though it was pretty sluggish, and it's much better here since you can keep up speed while using it.

I noticed a couple of issues, however - when you try to bounce after jumping from a rolling state, Sonic resumes rolling after hitting the ground.

Also, hitting springs with the bounce gets you an oddly low height:

Other than that, it's a very enjoyable move to use in this game!
Fixed in the latest patch.
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Old 4 Weeks Ago   #6
TrickyTex
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Quote:
Originally Posted by Jake View Post
I liked the concept of this move in SLW even though it was pretty sluggish, and it's much better here since you can keep up speed while using it.

I noticed a couple of issues, however - when you try to bounce after jumping from a rolling state, Sonic resumes rolling after hitting the ground.



Also, hitting springs with the bounce gets you an oddly low height:



Other than that, it's a very enjoyable move to use in this game!
The spindash bug reminds me of the actual game, funnily enough. lol
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Old 3 Weeks Ago   #7
Retrorezzie
 
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Do you think that it'd be possible to add console commands to change different things about the bounce? (i.e. infinite use, bounce height.) I'm just suggesting it.
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Old 3 Weeks Ago   #8
Pyrakid Wolfo
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shouldnt bouncing on the spring make you go higher? then again it cant break amy floors so its weaker than the hammer
which makes sense as sonic spindash cant go through knuckles/amy walls or routes.
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Old 3 Weeks Ago   #9
azoo
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This isn’t me filing in a “bug” per se, but bouncing in water makes you go SUPER high. That said, again, please don’t fix that, because it rules lmao.

I love this mod, and I’ve been using it constantly since 2.1. Glad a 2.2 update was made! Thank you!
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Old 1 Week Ago   #10
Retrorezzie
 
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Do you think that it'd be possible to add console commands to change different things about the bounce? (i.e. infinite use, bounce height.) I'm just suggesting it.
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