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  1. ProfessorRenderer

    Professor Renderer Grizzleton the Scientist Bear! [Progress]

    I've been fairly busy this summer, so I haven't been able to post as much as I wanted to. To be honest, I've been running into difficulty in regards to the vacuum holding code. I haven't been able to find any help into how to implement it into this project. It's not "dead" so to speak, but I'd...
  2. ProfessorRenderer

    Professor Renderer Grizzleton the Scientist Bear! [Progress]

    I'm more going for a Silver styled holding system where you vacuum up enemies and then you can shoot them into a wall to destroy them. At the moment I'm using Flame's Map Object Pickup to do the holding but the overall logic hasn't been changed to account for when the enemy or monitor collides...
  3. ProfessorRenderer

    Professor Renderer Grizzleton the Scientist Bear! [Progress]

    I've occasionally shown off this character in various SRB2 servers, but I'm working to put my namesake character into SRB2. Right now I'm currently working on all the code myself with only one placeholder sprite also done by me. CSS done by SpinSlash165 A development gif with the main...
  4. ProfessorRenderer

    PPLDC - panicz pentaclar levl dusign colab (a uldc-like collab for bad levels)

    Oh boy, I can't wait for people to suffer in Christmas.
  5. ProfessorRenderer

    PPLDC - panicz pentaclar levl dusign colab (a uldc-like collab for bad levels)

    Agreed. Amy with a wimpy thok is hilarious.
  6. ProfessorRenderer

    PPLDC - panicz pentaclar levl dusign colab (a uldc-like collab for bad levels)

    Download: Title: OH GOD SRB2XMAS Credits: Glaber for Christmas Demo Eggman, TGF Minus, and Final Demo Crawlas, and MIDIMan for the Demo Monitors EDIT: Fixed some issues pertaining to multiplayer
  7. ProfessorRenderer

    [Open Assets] Kart Rush: Race the Clock (KL_KartRush-v1.1.pk3)

    Have you ever wanted to have a heart-stopping race against a ticking time bomb? Well, now you can! Kart Rush: Race the Clock is a modification of Latius's Countdown and Daytona Kart mods intended for single player that has players completing as many zones as possible before time runs out...
  8. ProfessorRenderer

    Beige Beach Zone

    It's a beach map, but fun. Beige Beach Zone is the first map - or Round 1 - in the currently in development RenderCup. It features a mini-target near the end of the track for a little extra fun. Navigate through a water current! Try and hit a bullseye, whilst marveling at the largest palm...
  9. ProfessorRenderer

    Renderer's Character Arsenal v1.0

    Renderer's Character Arsenal! This is Renderer's Character Arsenal, or Renderer's ChArsenal for short. This is a compilation of characters based on my own personal interests, either that I worked on or collaborated on. Currently there are 2 characters in this pack, but more will come based on...
  10. ProfessorRenderer

    Beige Beach Zone

    Version 1.1 is released. An extra turn signal was added to the underwater section, some extra water was added to the secret room (along with new music), and the first jump isn't as strong. This should prevent any deaths when adding any speed-increasing mods (Like Hardsneaker on KartMP or...
  11. ProfessorRenderer

    Beige Beach Zone

    It's a beach map, but fun. Beige Beach Zone is the first map - or Round 1 - in the currently in development RenderCup. It features a mini-target near the end of the track for a little extra fun. Navigate through a water current! Try and hit a bullseye, whilst marveling at the largest...
  12. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    The Conductor has now been moved into my new character pack: Renderer's Character Arsenal! With this, a new character was released: my own OC, Professor Renderer Grizzleton. A separate ZIP file has been included that features the current version of Conductor along with Professor Renderer.
  13. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    Hotfix v1.3.2 released. Adds in the missing attack 1 sound that was originally supposed to be v1.3.1.
  14. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    Version 1.3 is now version 1.3.1, changing voice clips to either shorten on time or what I'm calling a "narrative change." Lose, gloat, slow, attack 1 and boost 2 have been changed.
  15. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    Version 1.3 has been released. This version makes a change to Conductor's stats from 6 speed, 3 weight to 6 speed, 5 weight. The description has been changed to reflect this. For some reason, the spoiler formatting is broken. No idea why that happened. EDIT: Nevermind, the '[' was underlined...
  16. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    The only issue with that is that I would have to first rip the front of the Owl Express and miniaturize it so that it would be like a kart. In addition, the front of the train is way too complex for my skill level of spriting. Maybe when v2 rolls around I could do something like that, but it's...
  17. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    Minor version 1.2.1 is released, fixing some transparent pixels on Conductor's wanted sprite. The transparent pixels were noticeable when Team SRB2Kart Racing ultimates were charging, were fully charged, or used.
  18. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    One thing to note about the TSRB2KR support: addultimatemusic is a CVar, which means you'd need to input the command that I mentioned in the announcement (addultimatemusic hitconductor TSRCON) manually. I thought the command was a NetVar that would've let everyone hear it if they played...
  19. ProfessorRenderer

    [Character] Renderer's Character Arsenal v1.0

    About a month later and version 1.2 is released for Conductor. It adds support for Team SRB2Kart Racing with his own ultimate theme. Use addultimatemusic hitconductor TSRCON to add it in.
  20. ProfessorRenderer

    [Open Assets] Kart Rush: Race the Clock (KL_KartRush-v1.1.pk3)

    Version 1.1 of Kart Rush: Race the Clock has been released. It features the following new changes: INSANE difficulty: Ever thought Master difficulty was too easy? Insane difficulty takes it one step further. With only a 70% time bonus on map clear, the rewards are huge as a result: a 280%...
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