Tarnish Ward
Spiral Hill Pizza
Foliage Furnace Zone, Act 2
Magma Laboratory Zone
Yearning Yachtyard Zone
SunkSea X Zone
Enchanted Enclave
Freezer Folley Zone
Zaxel's Thunder Yard Zone, Act 2
Egg Machine Zone
Festung Oder So
Hell Coaster Zone
Bitter Brink Zone
Chaos Cove Zone
Hollow Hill Zone
Falcon Emissary Zone
Ante-Station Zone
Lava Temple
Zaxel's Thunder Yard
Mercury Mine Zone
Ridge Rapids Zone
Abyss Caverns Zone
Fort Sunset Zone
Teal Tundra Zone
Bombastic Beach Zone
Koopa Kastle Zone
Blizzard Bastion Zone
Music Mash Zone
Drenched Dam Zone
Emerald...
Princess Draykon submitted a new resource:
Wido the Wild - "How can you not feel it? This is what the world is SUPPOSED to be..."
Read more about this resource...
Princess Draykon submitted a new resource:
DrayMom - I accidentally made a momentum mod - A simple acceleration curve tweak
Read more about this resource...
Re:Overdrive - One Last Sinister SOC
Gosh where do I even begin with this project? I would've been about 15 when I made the first Sonic Overdrive- a bizzare SMS copycat with a twist. The original wasn't an original character, but just the vanilla SSNTails Sonic sprites, with as many cool SOC...
I don't normally vote on the OLDC, so forgive me if I'm a bit rambly or have trouble expressing my thoughts. I completed each stage as Sonic & Tails, which means I'm sure I missed some good character-specific routes.
1. Foliage Furnace Zone by Kanna/Kwiin
I'm a sucker for a good rollercoaster...
I dunno about y'all, but I think SRB2 needs more bosses. Sunset Over Chaos was my project to finally get as many of these boss ideas out of my system as possible.
Moreover, I decided to challenge myself by making all of them without using Lua. Why? Because I'm a weirdo who finds SOC fun. I even...
Mass produced Shadow Androids are invading SRB2!
Although the Shadow Androids have a homing attack, it's strictly a mobility option that can't kill enemies. They won't damage enemies by jumping on them either. So how do you fight badniks?
Your gun has a very high range and firing rate, but...
Jet the Hawk is here and he's ready to Race!
Unfortunately Circuit is dead and SRB2 is more of a precision platformer, so he's not really equipped for the right job.
As long as Jet has air he'll ride his Extreme Gear. In this state he's incredibly fast and hovers over some obstacles, but...
SRB2 handles transparency in a weird way. When rendering a transparent object on top of a background, most modern game engines will need to calculate a formula to 'blend' the foreground and background colors of each pixel. There are lots of different ways to do this of course, with lots of...
Redesigned and Rerendered with all the little improvements I've made to my workflow over the last year, Nasya 2.0 is here!
Nasya the Weightless is my super special snowflake original character. Nasya can't run or jump like a normal character. Instead she drifts around in low gravity...
Have you ever gotten so frustrated with a conversation that you stay up until 6AM making a minor tweak WAD to prove some kind of vague point about gamefeel?
This WAD adds a few small visual effects to Fang's popgun to increase juiciness. There's now a small shockwave as you shoot, and the...
WTF you guys added slopes???
It's been a long time, but I think this is my first time making a real level. It's short and experimental, but I enjoyed the process of making it.
Of course, it wouldn't be a Draykon addon without unnecessarily complicated SOCs.
Features:
- Custom enemy: The...
Known as the God Mode Bug, it's come up with a few custom character abilities now (Read: All that include an A_RemoteAction call) This SOC will reproduce the bug every time the player takes damage:
http://www.sendspace.com/file/x0hdz1
I believe what is happening is that pw_flashing is never...
It's everyone's favorite no-longer-existent gametype, Chaos Mode! Now in 2kb SOC form. (Which is tiny enough for you to have no excuse not to host with it and turn downloading on)
For those of you not familiar with the gametype, it works about like this:
You load up a match level- or CTF- and...
Finally got around to screwing around with updated 2.0 SOCs, and here's what I came up with. Since SRB2's match isn't very Sonic-ey at all, I made an attempt to make it slightly more Sonic-ey, yet at the same time a little less Sonic-ey.
So what this basically does is give the spintrail...
Quit anti-sigsev update!
http://srb2ffh.supersanctuary.net/668na_wallrun.wad
Camera has to be adjusted manually if you want it to not look like crap. (I recommend binding "cam_rotate 90" to some random key and pressing it everytime you start wallrunning)
Press jump while jumping, with a wall...
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