Finally got around to screwing around with updated 2.0 SOCs, and here's what I came up with. Since SRB2's match isn't very Sonic-ey at all, I made an attempt to make it slightly more Sonic-ey, yet at the same time a little less Sonic-ey.
So what this basically does is give the spintrail "missile" properties- allowing you to damage opponents by spindashing into them, and- the more interesting part- replaces the weapon rings with advanced movement tricks. Basically it's weapons.soc but less rangey, and with the damaging trail.
The following weapons exist, with fancy names for no reason:
Zero Shot - Replaces Redring
Should do nothing, not properly tested due to no one joining my test netgame. :(
Photon Shroud - Replaces Autoring
Gives you the same invisibility as Spectators, which much to my surprise, is much more invisible than in 1.09.4. But that doesn't mean you can cloak yourself and ninja everyone to death. This thing eats through your rings like delicious candy, and makes a loud annoying noise to alert your opponents, and even (This is totally not me trying to pass off my being too lazy to get rid of a couple details as a feature. o.o Really) Still handy for throwing off your opponents though.
Perfect Thok - Replaces Bounce Ring
Basically allows you to perform a quick thok-like 'dash' at any time, as any character, at the expense of one ring. Similar in potential strategy to multithok, but harder to attack out of.
Ring Scatter - Replaces Scatter Ring
Sends forth a 'splash' of force, causing any nearby rings to go flying. Useful for both keeping your opponent away from precious jewelry, as well as herding massive reserves into a corner for your own taking.
A little buggy. Again, it would've been nice to properly netplay test it. >_>
Aero Hop - Replaces Bomb Ring
Now Sonic can Fap Fap until he runs out of juice! (Oh God why did I reference that?!) Allows you a variant of multijump. Increases your vertical momentum rather than resetting it, and thus is less powerful. It's hard to use, but this is a FEATURE and not a BUG. If I wanted an overpowered free flight, I'd map this to the autoring instead (If you're feeling adventurous try it, it's actually kinda cool. But it still kinda loses to Pac's glider.)
Zero Rail - Replaces Rail Ring
Rail ring doesn't like weapon SOCs, so I don't like it. Same effect as Zero Shot.
Grenades - Replace Grenades
Grenades are awesome and I will not tamper with them.
Absolutely no graphical modifications are caused by this SOC, so no screenshots.
I'm not going to move this myself because that would be arrogant and I'm a terrible Judge anyway.
So what this basically does is give the spintrail "missile" properties- allowing you to damage opponents by spindashing into them, and- the more interesting part- replaces the weapon rings with advanced movement tricks. Basically it's weapons.soc but less rangey, and with the damaging trail.
The following weapons exist, with fancy names for no reason:
Zero Shot - Replaces Redring
Should do nothing, not properly tested due to no one joining my test netgame. :(
Photon Shroud - Replaces Autoring
Gives you the same invisibility as Spectators, which much to my surprise, is much more invisible than in 1.09.4. But that doesn't mean you can cloak yourself and ninja everyone to death. This thing eats through your rings like delicious candy, and makes a loud annoying noise to alert your opponents, and even (This is totally not me trying to pass off my being too lazy to get rid of a couple details as a feature. o.o Really) Still handy for throwing off your opponents though.
Perfect Thok - Replaces Bounce Ring
Basically allows you to perform a quick thok-like 'dash' at any time, as any character, at the expense of one ring. Similar in potential strategy to multithok, but harder to attack out of.
Ring Scatter - Replaces Scatter Ring
Sends forth a 'splash' of force, causing any nearby rings to go flying. Useful for both keeping your opponent away from precious jewelry, as well as herding massive reserves into a corner for your own taking.
A little buggy. Again, it would've been nice to properly netplay test it. >_>
Aero Hop - Replaces Bomb Ring
Now Sonic can Fap Fap until he runs out of juice! (Oh God why did I reference that?!) Allows you a variant of multijump. Increases your vertical momentum rather than resetting it, and thus is less powerful. It's hard to use, but this is a FEATURE and not a BUG. If I wanted an overpowered free flight, I'd map this to the autoring instead (If you're feeling adventurous try it, it's actually kinda cool. But it still kinda loses to Pac's glider.)
Zero Rail - Replaces Rail Ring
Rail ring doesn't like weapon SOCs, so I don't like it. Same effect as Zero Shot.
Grenades - Replace Grenades
Grenades are awesome and I will not tamper with them.
Absolutely no graphical modifications are caused by this SOC, so no screenshots.
I'm not going to move this myself because that would be arrogant and I'm a terrible Judge anyway.