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SRB2: Generations

lmfao



oh we're more than halfway done with gfz-m, it just needs a bit more sections before the end so maybe about in four-five days its done if i dont end up lazing around



upda

-preparations for THZ and DSZ
-white world, the GFZ section, is being made

-im only going to make new sections on white world if im close to finishing a zone, in current case GFZ

having a small headache rn, i accidentally fell off my bed and landed head first lol

not much because its just preparations but heres thz's starting section yeah


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smoklyre, can you link me to the GFZ and THZ demo?
 
Been enjoying looking at this project so far, I hope everything goes well!
imf4x5ii6lfb1.jpg
 
I've Seen a lot of people say that the mod
lacked reaction based gameplay, even looking at modern greenflower zone 2.0 there is more of it but not enough imo. I think it'll be fine to keep modern greenflower zone 2.0 as is since it's the first level but it's definitly something to focus on for the rest of the mod.
 
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I've Seen a lot of pelple say that that mod
lacked reaction base gameplay, even looking at modern greenflower zone 2.0 there is more of it but not enough imo. I think it'll be fine to keep modern greenflower zone 2.0 as is since it's the first level but it's definitly something to focus on for the rest of the mod.
He explains that he lost progress on the mod in earlier pages, that's why he decided to upload the old version while he makes a new version of both stages, better than the ones he was working on
 
He explains that he lost progress on the mod in earlier pages, that's why he decided to upload the old version while he makes a new version of both stages, better than the ones he was working on
Yes i know ???? I was just asking for reaction based gameplay. I would have said that even if he didn't lost progress???
 
I've Seen a lot of people say that the mod
lacked reaction based gameplay, even looking at modern greenflower zone 2.0 there is more of it but not enough imo. I think it'll be fine to keep modern greenflower zone 2.0 as is since it's the first level but it's definitly something to focus on for the rest of the mod.
i offer you 1 (one) section where you need to slide :knuxsmug:

im leaning more in platforming than reaction time tests aw crap-



updash

-new sect (gfz)
-white world for gfz is dones
-gotta ask bluetorch for permission to reuse his stage gate later, not rn though i gotta make sure i have something to show before asking people stuff alright so it was reusable, just didnt have the [open assets] thing on the name lol


srb20038.png

srb20041.png
srb20042.png
 
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i offer you 1 (one) section where you need to slide :knuxsmug:

im leaning more in platforming than reaction time tests aw crap-



updash

-new sect (gfz)
-white world for gfz is dones
-gotta ask bluetorch for permission to reuse his stage gate later, not rn though i gotta make sure i have something to show before asking people stuff alright so it was reusable, just didnt have the [open assets] thing on the name lol


View attachment 126468
View attachment 126469View attachment 126470
so gfz isn't done?
 
i offer you 1 (one) section where you need to slide :knuxsmug:

im leaning more in platforming than reaction time tests aw crap-



updash

-new sect (gfz)
-white world for gfz is dones
-gotta ask bluetorch for permission to reuse his stage gate later, not rn though i gotta make sure i have something to show before asking people stuff alright so it was reusable, just didnt have the [open assets] thing on the name lol


View attachment 126468
View attachment 126469View attachment 126470

I'd say that if ur stumped for ideas, use unleashed for inspiration as it's got some very lively level design
 
I'd say that if ur stumped for ideas, use unleashed for inspiration as it's got some very lively level design
i do try drawing stuff from unleashed, but ehh sometimes something just doesnt connect with what space im working with at the moment,

i am planning on using skyscraper scamper as a base for parts of technohill modern's second act so, yeah.



update

-new section for gfz, the first automation section of this level pack too. its small but you're just gonna automatically ran through it in like two seconds anyways so eh.
-go check out the gif i sent in discord, it shows the automation section in action yeah? cool


srb20043.png
 
i do try drawing stuff from unleashed, but ehh sometimes something just doesnt connect with what space im working with at the moment,

i am planning on using skyscraper scamper as a base for parts of technohill modern's second act so, yeah.



update

-new section for gfz, the first automation section of this level pack too. its small but you're just gonna automatically ran through it in like two seconds anyways so eh.
-go check out the gif i sent in discord, it shows the automation section in action yeah? cool


View attachment 126527
Bro I can't find it in the discord
 
Prob a lil too early to say but for modern deep sea,you should prob use inspiration from modern chemical plant and aquarium park from colors
 
I don't think the levels as they are now needed to be changed or reworked tbh, but go for it if you feel like it I guess.
 

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