sillylittlepyro
Member
Sidenote: I take it you guys used Pepperman's HP sprite as a placeholder? If so, I actually made something y'all could use if you need it.
View attachment 123875
I even made a sprite explicitly for when a bar gets knocked off him:
View attachment 123877
I haven't seen it yet, but I hope you did a funny by using Vigilante's HP sprites for Fang, lol
(Edit: if you do use it but need the sprites smaller/in a spritesheet, let me know and I'll whip that up for ya.)
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After one game over, down to both my last HP and last life, I finally fucking beat it.
I beg you, please just change this boss if/when you can, guys. This insanely bullshit of a difficulty spike is not okay, and until it's fixed I never wanna play this fight ever again, not even as The Noise. Even still, at least he doesn't have to get up close and risk damage just to progress. By that point, his bombs are no longer a cheat, they're a necessity. With just the first strategy that guy listed, I had to reset OFTEN because I had to
A. get lucky enough to not flub getting Mach 2, made even harder than it already is with tight enough platforms BECAUSE the platforms get smaller,
B. Get lucky enough to have Peppino land on Eggman's platform to actually continue his run,
C. Get lucky enough to not run headfirst into maces after landing a hit, AS WELL as not run off the edge into thorns later on, and
D. STILL have to carefully balance your already hard to manage speed and air control to not get unnecessarily hit trying to push the buttons.
It's not impossible, but it still shouldn't be this bad at all.
(I'm aware this fight was a difficulty spike with just the base cast, kinda, but it wasn't this steep. It was just tedious and dumb, not tedious, dumb AND unfair bullshit.)
weve considered adding peppino's gun to it if i remember correctly, i think it would be even funnier if eggman turned into the noise or something though