N64 Mario

N64 Mario V3.3

This character has a health meter, right? I want to work him into Annie's healing script so she can replenish his health at a better rate than the equivalent of 1 or 2 Rings per second, but I've been looking at the code and I can't identify the health variable. A bit of help, please?
you may want to distinguish how the second jump doesn't hurt enemies.
 
yes, yes it is.
I've tried to make it so that the Belnades sisters go into the falling animation after the double jump finishes, but the game insists on keeping them in the spinning animation... 😖 But that's not relevant here, I asked how N64 Mario's health works.
 
I've tried to make it so that the Belnades sisters go into the falling animation after the double jump finishes, but the game insists on keeping them in the spinning animation... 😖 But that's not relevant here, I asked how N64 Mario's health works.
I like how the health works as is.
 
This character has a health meter, right? I want to work him into Annie's healing script so she can replenish his health at a better rate than the equivalent of 1 or 2 Rings per second, but I've been looking at the code and I can't identify the health variable. A bit of help, please?
Look for "p.rkyHealth" with CTRL+F. If you want to restore a single health piece, type "p.rkyHealth = $ + 272".
 
The 3.0 release trailer for this mod is really well made, keep up the good work👍
 
man, imagine if this got pizza time support
that'd be crazy, especially with the sm64 slider styled covers of its pizza time to pillars john revenge and even glucose getaway
 
Tried playing the OLDC with this character (2023 Round 1). The game hard crashed as soon as I took a step. Might be invalid footstep sounds or something.
 
Rueven updated N64 Mario with a new update entry:

V3.3 - Removing Resyncs.

It's Mar10 Day, so here's an update full of bugfixes and slight revamps.
  • Side Somersault no longer causes resyncs in Simple/Automatic mode in netgames.
  • Sweep Kick now works in 2D mode. Don't know about Axis2D, though.
  • Health slightly revamped. It now visually lags behind when healing or depleting. Every source of healing now makes an audio cue. Low health alarms are more accurate now.
  • Console commands revamped. Health now uses "n64power" as the command. The commands are...

Read the rest of this update entry...
 

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