I believe it should work for either one, I'm pretty sure the original does and mine just has like four lines of code different. Just load it up as another mod (one or the other, personally I'd say mine first then the original if it doesn't work, but you could also just skip to the original as it is way more powerful, if a bit ugly) alongside Project Junio.
Note also that I make no promises, I've beaten that stage like six times and crashed like twice, but I do remember the framerate being super low the times it crashed, and most of those times I beat it were with that script running.
On the bright side for having to replay it again, it's a very cool stage.
I know you didn't make any promises, but that ts did not work. game still crashes mid way through stormy shire> I'll try again on 2.2.15 and then try again again but turning the render distance down from infinity, but at this point I'm just done
I know you didn't make any promises, but that ts did not work. game still crashes mid way through stormy shire> I'll try again on 2.2.15 and then try again again but turning the render distance down from infinity, but at this point I'm just done
K so turning down the render distance worked, but the shit still crashed imma go lower this time and you anti lag seems to help, but the game chugs HAR loading the stage in.
Okay so for anyone still here I think I figured it out. I increased the framerate a bit and the game did so much better. the mod crashes on zone six, Stormyshire, and one of the gimmicks are these giant masses of land that move up and down rapidly. these pisstons dip the framerate and cause serious lag that crashes the game. I'm gonna turn down the render distance some more.
After thinking about it a bit more, I'm going to restore the emblem progression with some small bonuses in a future update when I find the motivation to work on it again.
K so turning down the render distance worked, but the shit still crashed imma go lower this time and you anti lag seems to help, but the game chugs HAR loading the stage in.
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Post automatically merged:
Okay so for anyone still here I think I figured it out. I increased the framerate a bit and the game did so much better. the mod crashes on zone six, Stormyshire, and one of the gimmicks are these giant masses of land that move up and down rapidly. these pisstons dip the framerate and cause serious lag that crashes the game. I'm gonna turn down the render distance some more.
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