This massive update gives a majority of the maps big changes compared to the previous improvements they had! I spent many days fixing stuff I disliked about each map and see if I could make it any better so HOPEFULLY this map pack turns out good unlike the older versions and HOPEFULLY this will be the final update for a while instead of me just releasing an update every 1 month or so.

Two's Raceway: I decided to remove the second hotel part and replace it with this. Removed unnecessary death pits and added fences around inaccessible areas. I also gave a massive change to the Encore Version as well. I also slightly altered the name as well

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Awesomeness/Dissolving Clubhouse: Nothing much changed, Only the thumbnail was changed to reflect the current version

BFDIA 5b: I decided to redo the entire map into an entirely new and more exciting layout. Also altered the music playing to a better looppoint.

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Yoyleberry Gardens: My all-time favorite map I've made, All I did was add more rings and put in some cool banners advertising the map (ft. Bubble)

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Blue Four Desert: Nothing changed, flawless map imo.

Evil Leafy Maze: Completely redone, Map is now 5x smaller, clean minimap, and the walls will even collapse upon overtime, revealing a completely flat surface for players to easily go to the center! Prison Break has it's own music now!

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Dream Island: Massive changes have happened here, Buildings now have bridges to go across them instead of springs, Pool area reworked, added another watchtower that players can go inside! And the best part here is that I changed the overtime position of this map yet again. Also added a third music that plays in the map.

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Balance Beam: Added extra bananas and rings to make it harder to miss out. Also added a tweakmap to make it the color of the water the Balance Beam would appear on top of in the show. Trick Panel jump position has changed, Removed most of the easier pathways when breaking the UFO,

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Donut's Glazed Island: Re-arranged item boxes, made it snow.

Dora's Delectable Island: Gave more room for the landing spots for the red spring jumps

Teardrop's Shipwreck Island: Removed all the unnecessary high gravity spots, Added a ton of rings since the map lacked a lot of them. Also redone the entire Encore Remap

Match's Matchstick Island: Unchanged, only the bridge texture was replaced (applies to all maps using that same texture)

Puffball's Rainbow Island: Added side walls to make it easier to stay on the road

Pan Flute's Concert: A MASSIVE change was inflicted on this map. Removed unique position music, Bugs will no longer spawn in the beginning in the match BUT a ton of them will spew out the moment the timer reaches 0. Also removed the 2 linedef errors.

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Yoylecake Palace: Still my least favorite map, but that means I also did a lot of changes to it as well. The Balance Beam has been removed and replaced with rainbow bridges from Puffball's Rainbow Island. Removed fast travel dash rings as the rainbows allow you to move out where you entered from. The teal building's height has been reduced by a TON!

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BFDI Machine Factory B Zone: Unfortunately like Machine Factory A, This map had to go due to the animated texture taking up the majority of the file size and the motion sickness it could cause. So I had to remove it, I barely even update it anyways...

Fourest Drive Zone: Changed water height for the upper layer so players could have time to recover themselves. I also changed some of the sidedefs as well


Anyways, that's all I have for the next major update of Win Token Cup! I hope these maps turned out better for you! I also even updated the Win Token Cup logo since it was very messy.

Fun Fact: Both Yoylecup and Win Token are at their 4th major versions.
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This extremely minor update fixes some problems with the visuals in Dissolving Clubhouse

- Altered acid water height so it can blend in with the Encore remap.
- Patched up visible GFXROCK textures that I accidentally turned off
- Made disco lights off-road in Encore Mode

Also for Match's Matchstick Island, I made the downwards slope bridge intangible from bottom and patched up some possible skips.
This update improves some of the maps by their Encore variations.

Awesomeness/Dissolving Clubhouse: Changed the wall textures into a more satisfying color. Removed the Encore palletes from their wad files and instead made the map darken like it was supposed to with all the colorful lights turning off. Reverts when the first player finishes, both changes are shared with each other.

Yoyleberry Gardens: No longer has green water but instead has fresh blue water. The first u-turn section of the map is no longer a death pit.

Evil Leafy Maze Game: Evil Leafy no longer appears in Prison Break completely.

Donut's Glazed Island: Removed unnecessary death pits, Fixed decorative waterfall.

Match's Matchstick Island: Added and altered some bonus Non-PFWTR character dialogs (find them yourself). Changed dialogs for Grassy, Income Tax Return Document, and Bottle.

Puffball's Rainbow Island: Fixed mid-texture offset problem


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I did say that v3.0 would've been Win Token Cup's final update, but I had the sudden feeling to update this map pack yet again.

Starting off, Match now appears in a hidden area in Match's Matchstick Island! Find her and approach to hear a dialog from her! The image you see is what the hidden island will look like!

Match has specific dialogs for the Battle for Kart Island cast, 1 core racer, and 4 characters from some of my other mods. But I'll let you figure out on who has the dialogs!


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Also, this addon will be going back to DRBS as a new special stage has been added back into the Win Token cups! The level involves the Balance Beam and Bananas. Available on all three cups. I will later explain it on the overview page

Some other maps have been slightly improved as well.

Two Raceway - Smaller, music has a loop
Donut's Glazed Island - Added offroad in the underwater section and gave it color!
Teardrop's Shipwreck Island - Added yellow springs in the shipwreck
Match's Matchstick Island - Besides the hidden Match area, The floor texture has changed
Puffball's Rainbow Island - Has new walls to replace the old ones.
Pan Flute's Concert - Fixed missing texture issue that somehow showed up (main reason why I started the update), reduced the amount of Bugs (enemies) in the level.
BFDI Machine Factory B Zone - Adjusted some waypoints
Fourest Drive Zone - Patched up some possible skips, fixed rendering issues.
Dissolving Clubhouse - Fixed something with the floors I didn't like about, slightly lowered acid pools, Added the Alliance Members Only sign
It's about time I finally release a brand new major version of the Win Token Cup!

This major update introduced two brand new tracks as well as some minor improvements to most of the tracks!

However, this MIGHT be the final version I will be making for this pack before I move on to something new. The only updates I will be making will be hotfixes (In rare cases, I might be doing normal updates). Unfortunately due to my upcoming break, ALL staff ghosts have been removed. But other than that, Thanks for playing!

Here are the two new maps!
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Two Raceway - Round 1 / Race

A race map themed after Battle for Dream Island: The Power of Two! Takes many similarities with Two Circuit from Yoylecup

This track appears in Win Token Cup and replaces Fourest Drive Mini!
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Dissolving Clubhouse - Round 3 / Race

Ported straight over from Yoylecup, Dissolving Clubhouse makes it's grand return! Drive through the map while avoiding the acid pool! There are lots of trick panels on the way in place of the ramps from the original.

This map appears in a brand new cup: Yoyle Cup!

And the other maps:
Fourest Drive Mini - It was bad enough, So I removed it.

Awesomeness Clubhouse - Added some decoration to the map

BFDIA 5b - Nothing really much, but I added in some boost pads, more room in one of the sections, and adjusted the Blue Spring shortcut as well!

Yoyleberry Gardens - Did a hotfix with the water, changed up the boost pad into water section to ramp thing, Adjusted tripwire position to make it easier for the newer players to read!

Blue Four Desert - Due to popular demand, The cacti will now damage you instead of instakilling!

Donut's Glazed Island - Added more gaties to barricade the bridge to the finish line

Dora' Delectable Islands - Fixed the death pits from the upper layer

Teardrop's Shipwreck Island - Upscaled the entire map, Changed laps from 5 to 4, Fixed some visual problems

Match's Matchstick Island - Made it where the entire map is not visible but part of it is, Adjusted part of the metal bridge section

Puffball's Rainbow Island - The final rainbow you drive across will no longer shoot you upwards, as you will fall straight down to the starting line instead of an upwards slope of another rainbow.

BFDI Machine Factory B Zone - Unchanged

Fourest Drive Zone Classic - Due to the removal of Fourest Drive Mini, the map's name has been changed to "Fourest Drive Zone"
Evil Leafy Maze Game - In local play, Evil Leafy has been sealed away for you to safely break all the prisons to avoid taking damage.

Dream Island - Added easy elevation for the two tall yellow buildings. The four prison eggs that reside on the "watchtower" looking structure now go on a "merry-go round!"

Pan Flute's Concert - Added a door for decoration, Also removed the custom followers for audience.

Yoylecake Palace - Changed position of the Dash Rings on the tall teal building, Extended the balance beam and now an Up Trick is required to go across!
Out of the Blue - I hate sealed star maps in general, so unfortunately this map has to go, making the entire pack lack a sealed star map again just like in v1.
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This update will hopefully be the last one of 2024. I don't feel like making any more changes to this map pack for now since I keep giving out weekly updates, so I decided to improve some of the maps to make me to where I'm most comfortable with. And hopefully there are no hotfixes after this update. And for now I need a break from map making.

Other Various Changes:
- ALL netgame compatible maps are now unlocked by default, Have fun!
- Yoyleberry Bushes are no longer affected by the Encore color remap

Map Changes:
Yoyleberry Gardens: Added a yellow no entry ark arrow in the beginning to hopefully help new players to not bump into the tripwire side, Filled in missing side texture that was barely noticeable (It has been here ever since v1), Improved skybox!

Donut's Glazed Island
: Added a death pit around the metal bridge so you don't have to go back up yourself, Not all of it's patched so be careful!

Yoylecake Palace: Reduced Prison Eggs to 20, Replaced Orange Yoylecake Trick Panels with the more recognizable Grey Trick Panels. Replaced the red spring exits in the first Yoylecake with blue ones

Out of the Blue: Hallway sections are now fully tinted blue in the inside

BFDI Machine Factory B Zone: Encore Remap hotfix, Gray Spring flat section replaced with Diagonal Grey Springs. Fixed Yoylecake textures due to the addition of Yoylecake Palace. Patched up skippable areas after the Red Trick Panel. Due to the big changes of the map, the staff ghost was retaken (This map so far has the most changes in this update)

I can't believe I went back both Donut's Glazed Island and BFDI Machine Factory B Zone numerous times when I was about to release this update
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A new Sealed Star map has been added into the mod! Replacing the previous one "Summit". This new replacement map's name now known as "Out of the Blue".

This is yet another Fourest Drive Map but mostly themed after TPOT 11's "Out of the Blue" episode AND is a sealed star. More info coming soon.

ALSO FOR THE IMPORTANT NEWS:
Because I was starting to feel uncomfortable with the ids I gave my maps, ALL Map ids have been changed from "ABR_" to "BFB_". All staff replays have been modified to be watchable in the current version as well.

However, since the map ids have been changed, that means:
- You will have to go through BOTH of the cups in a Grand Prix run to unlock them again! (Or use the password that unlocks all the maps with this addon loaded)
- ALL time attack scores has been reset.
- Replays of these maps from v2.7.3 or older will no longer be valid, meaning they won't show the maps anymore.
Sorry, yet another hotfix has come.

This hotfix fixes Dream Island's minimap due to it from breaking after the horizon effects were added.

Battle items no longer spawn on top of the unreachable seats, They were intended to spawn below them but that didn't work.

Oh and also Evil Leafy Maze walls have been fixed (well kinda)

Seriously, I need a break from map making. I have finished two whole cups in one map pack
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This extremely minor update patches up unintended skips on Match's Matchstick Island (Thanks to NewObedBjs.20 on Discord for finding it out). As well as making it possible for bots to guarantee their trick panels on the dual platform section. Also improved the visuals of the metal bridge slopes.

Compressed both music added in v2.7 to a smaller file size.

This update does not change any of the other maps, Sorry!

From now each, each hotfix that comes live a few days after the version's release will receive an additional number to their version (2.7.x) instead of just replacing the entire version, This is to ensure that people don't download the same version with different MD5 tags since that can become a big problem
Fixed typo in the musicdef for O_POSFTE. Also fixed a death pit that wasn't working in BFDI Machine Factory B Zone.

I'm sorry, please re-download this addon if you have downloaded it already before the hf.

Also for v2.8 and other future releases, PLEASE expect that I might suddenly do a hotfix an hour after the update release like I did FIVE times in a row in every release.
(Fun Fact: v1.0 is actually a hotfix of v1, only fixing one side texture that I forgot to put in)
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